Displaying 1 result from an estimated 1 matches for "nvgl_wrap_mode".
2012 Jun 11
1
[PATCH 10/21] nouveau: Add support for ARB_sampler_object
...!= GL_NEAREST &&
+ sa->MinFilter != GL_LINEAR) {
+ lod_max = CLAMP(MIN2(sa->MaxLod, t->_MaxLambda),
0, 15) + 1;
lod_bias = CLAMP(ctx->Texture.Unit[i].LodBias +
- t->Sampler.LodBias, -16, 15) * 8;
+ sa->LodBias, -16, 15) * 8;
}
- format |= nvgl_wrap_mode(t->Sampler.WrapT) << 28 |
- nvgl_wrap_mode(t->Sampler.WrapS) << 24 |
+ format |= nvgl_wrap_mode(sa->WrapT) << 28 |
+ nvgl_wrap_mode(sa->WrapS) << 24 |
ti->HeightLog2 << 20 |
ti->WidthLog2 << 16 |
lod_max << 12 |
get_te...