search for: nvfx_fragprog_assign_generic

Displaying 4 results from an estimated 4 matches for "nvfx_fragprog_assign_generic".

2014 Feb 21
3
[PATCH 1/4] nv30: remove use_nv4x, it is identical to is_nv4x
...871,7 +871,7 @@ nvfx_fragprog_parse_instruction(struct nv30_context* nvfx, struct nvfx_fpc *fpc, break; case TGSI_OPCODE_BRK: - if(!nvfx->use_nv4x) + if(!nvfx->is_nv4x) goto nv3x_cflow; nv40_fp_brk(fpc); break; @@ -951,7 +951,7 @@ static boolean nvfx_fragprog_assign_generic(struct nv30_context *nvfx, struct nvfx_fpc *fpc, const struct tgsi_full_declaration *fdec) { - unsigned num_texcoords = nvfx->use_nv4x ? 10 : 8; + unsigned num_texcoords = nvfx->is_nv4x ? 10 : 8; unsigned idx = fdec->Range.First; unsigned hw; @@...
2012 May 12
7
[Patches] mesa/nv30: Diverse set of patches that improve NV3x render quality V2
A reworked version of 3 out of 4 patches mentioned earlier. [1/4]: Fixes nearly all piglit vertprog testcases, due to now being able to pass the results on to the fragment shader. V2: rename samplers to texcoords. [2/4]: Fixes shader compiler assertion errors, as some source registers do not exist for certain operations. Fixes several piglit tests when mesa is compiled with --enable-debug [3/4]:
2014 Jan 29
0
[PATCH] nv30: report the correct max varying limit
nvfx_fragprog_assign_generic only allows for up to 10/8 texcoords for nv40/nv30. This fixes compilation of the varying-packing tests (although they still fail). Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> Cc: 9.1 9.2 10.0 <mesa-stable at lists.freedesktop.org> --- src/gallium/drivers/nouveau/nv30/nv30_sc...
2012 May 09
4
[Patches]mesa/nv30: Diverse set of patches that improve NV3x render quality
For all these patches I'd say: testers are welcome. The first three patches seem good enough to push as we speak IMHO (so if you agree, go ahead!), whereas for the fourth I don't know if this is the desired way to fix. The result of these four patches is that NV34 gives a nearly-correct desktop experience, where only some fading animations appear broken. It's quite useable now! [1/4]: