Displaying 5 results from an estimated 5 matches for "nv50_xv".
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2009 Dec 11
2
[PATCH 1/2] exa: Pre-G80 tiling support.
...now pixmaps will only be tiled if driver pixmaps are being used
and we're told to with the NOUVEAU_CREATE_PIXMAP_TILED usage hint.
Signed-off-by: Francisco Jerez <currojerez at riseup.net>
---
src/nouveau_exa.c | 31 ++++++++++++++++++++-----------
src/nv50_exa.c | 6 +++---
src/nv50_xv.c | 2 +-
src/nv_proto.h | 2 +-
src/nv_type.h | 1 +
5 files changed, 26 insertions(+), 16 deletions(-)
diff --git a/src/nouveau_exa.c b/src/nouveau_exa.c
index 4769fd9..b5eb421 100644
--- a/src/nouveau_exa.c
+++ b/src/nouveau_exa.c
@@ -57,7 +57,7 @@ NVAccelDownloadM2MF(Pixmap...
2018 Feb 04
0
[PATCH 2/2] nv50/xv: add support for depth 30 xv output
Ostensibly it should probably be looking at the pixmap format. However
it's always the window pixmap, so we can assume it's what we expect.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
src/nouveau_xv.c | 11 +++++++++--
src/nv50_xv.c | 3 ++-
src/nvc0_xv.c | 3 ++-
3 files changed, 13 insertions(+), 4 deletions(-)
diff --git a/src/nouveau_xv.c b/src/nouveau_xv.c
index 0b6c4d4..2f1979a 100644
--- a/src/nouveau_xv.c
+++ b/src/nouveau_xv.c
@@ -112,6 +112,13 @@ XF86VideoFormatRec NVFormats[NUM_FORMATS_ALL] =
{15, Direc...
2018 Feb 04
1
[PATCH 1/2] dri3: remove bogus condition for creating pixmap
Not clear what the depth % 8 was trying to protect against, but it was
breaking 30bpp visuals with DRI3. Add it in to ensure that bitsPerPixel
% 8 is 0, since there is plenty of bpp/8 math in the driver.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
src/nouveau_dri2.c | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/src/nouveau_dri2.c b/src/nouveau_dri2.c
2015 Mar 21
0
[PATCH] use defined method names where available
...I could
also compare object files. Yeah, I should probably do that.
src/nv10_exa.c | 8 ++++----
src/nv30_exa.c | 20 ++++++++++----------
src/nv40_exa.c | 8 ++++----
src/nv50_accel.c | 6 +++---
src/nv50_accel.h | 1 +
src/nv50_exa.c | 8 ++++----
src/nv50_xv.c | 2 +-
src/nv_accel_common.c | 6 +++---
src/nvc0_accel.c | 4 ++--
src/nvc0_exa.c | 2 +-
10 files changed, 33 insertions(+), 32 deletions(-)
diff --git a/src/nv10_exa.c b/src/nv10_exa.c
index 78bc739..7daa281 100644
--- a/src/nv10_exa.c
+++ b/src/nv10_exa.c
@@ -697,9 +...
2008 Dec 26
1
NV50: xv fullscreen issues
...[ws] Modules: flip_page
xine crashes in a similar way. mplayer (non GUI version) doesn't crash, but all I get is a black screen with "BadMatch" errors spamming the console.
The BadMatch is from nv50_xv.c:54
if (exaGetPixmapOffset(ppix) < pNv->EXADriverPtr->offScreenBase)
return FALSE;
commenting out those lines stops the players from crashing, but I still get just a black screen.
After having crashed gmplayer (with the code lines above re-enabled), I also notice...