search for: nv50_tic_2_target_rect

Displaying 4 results from an estimated 4 matches for "nv50_tic_2_target_rect".

2014 Apr 30
0
[PATCH] nvc0: treat non-linear 2DRect textures the same as 2D
...index 765cd2d..1b11bd0 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c @@ -173,7 +173,7 @@ nvc0_create_texture_view(struct pipe_context *pipe, tic[2] |= NV50_TIC_2_TARGET_2D; break; case PIPE_TEXTURE_RECT: - tic[2] |= NV50_TIC_2_TARGET_RECT; + tic[2] |= NV50_TIC_2_TARGET_2D; break; case PIPE_TEXTURE_3D: tic[2] |= NV50_TIC_2_TARGET_3D; -- 1.8.3.2
2016 Feb 15
24
[PATCH 01/23] nv50: import updated g80_defs.xml.h from rnndb
From: Ben Skeggs <bskeggs at redhat.com> Signed-off-by: Ben Skeggs <bskeggs at redhat.com> --- src/gallium/drivers/nouveau/nv50/g80_defs.xml.h | 279 ++++++++++++++++++++++++ 1 file changed, 279 insertions(+) create mode 100644 src/gallium/drivers/nouveau/nv50/g80_defs.xml.h diff --git a/src/gallium/drivers/nouveau/nv50/g80_defs.xml.h
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the work started by Bryan Cain and Christoph Bumiller. Patches 01-12: Add support for geometry shaders and fix related issues Patches 13-14: Make it possible for fb clears to operate on texture attachments with an explicit layer set (as is allowed in gl 3.2). Patches 15-17: Make ARB_texture_multisample work
2014 Dec 31
2
[PATCH 1/2] nv50: regenerate rnndb headers
...0 #define NV50_TIC_2_TARGET_3D 0x00008000 #define NV50_TIC_2_TARGET_CUBE 0x0000c000 #define NV50_TIC_2_TARGET_1D_ARRAY 0x00010000 #define NV50_TIC_2_TARGET_2D_ARRAY 0x00014000 -#define NV50_TIC_2_TARGET_BUFFER 0x00018000 +#define NV50_TIC_2_TARGET_BUFFER 0x00018000 #define NV50_TIC_2_TARGET_RECT 0x0001c000 #define NV50_TIC_2_TARGET_CUBE_ARRAY 0x00020000 #define NV50_TIC_2_LINEAR 0x00040000 @@ -211,14 +211,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NV50_TIC_5_DEPTH__MASK 0x0fff0000 #define NV50_TIC_5_DEPTH__SHIFT 16 #define NV50_TIC...