search for: nv50_shader_st

Displaying 9 results from an estimated 9 matches for "nv50_shader_st".

2015 Oct 10
3
[PATCH] nv50, nvc0: don't base decisions on available pushbuf space
...pushbufs when we know we'll need it. This resolves some issues with the new policy of making sure that we always leave a bit of room at the end for fences. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> Cc: mesa-stable at lists.freedesktop.org --- src/gallium/drivers/nouveau/nv50/nv50_shader_state.c | 9 ++------- src/gallium/drivers/nouveau/nv50/nv50_transfer.c | 16 +++------------- src/gallium/drivers/nouveau/nvc0/nvc0_transfer.c | 20 +++++--------------- 3 files changed, 10 insertions(+), 35 deletions(-) diff --git a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c b/sr...
2014 Feb 04
2
[PATCH 1/3] nv50: rework primid logic
...rkin at alum.mit.edu> --- Not *strictly* necessary in stable, but it will make backporting later fixes easier. No regressions in piglit. src/gallium/drivers/nouveau/nv50/nv50_program.c | 5 +---- src/gallium/drivers/nouveau/nv50/nv50_program.h | 1 - src/gallium/drivers/nouveau/nv50/nv50_shader_state.c | 4 +++- 3 files changed, 4 insertions(+), 6 deletions(-) diff --git a/src/gallium/drivers/nouveau/nv50/nv50_program.c b/src/gallium/drivers/nouveau/nv50/nv50_program.c index 636ef87..f14d3ef 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_program.c +++ b/src/gallium/drivers/nouveau/nv50/...
2015 Oct 10
2
[PATCH] nv50, nvc0: don't base decisions on available pushbuf space
...sues with >> the new policy of making sure that we always leave a bit of room at the >> end for fences. >> >> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> >> Cc: mesa-stable at lists.freedesktop.org >> --- >> src/gallium/drivers/nouveau/nv50/nv50_shader_state.c | 9 ++------- >> src/gallium/drivers/nouveau/nv50/nv50_transfer.c | 16 >> +++------------- >> src/gallium/drivers/nouveau/nvc0/nvc0_transfer.c | 20 >> +++++--------------- >> 3 files changed, 10 insertions(+), 35 deletions(-) >> >> diff...
2013 Sep 10
3
[Bug 69155] New: codegen/nv50_ir_emit_nv50.cpp:169:srcAddr8: Assertion `(offset <= 0x1fc || offset == 0x3fc) && !(offset & 0x3)' failed.
...v50_ir_target.cpp:374 #5 0x00007f54bad444e9 in nv50_ir_generate_code (info=0x1a9b4f0) at codegen/nv50_ir.cpp:1212 #6 0x00007f54bad32a40 in nv50_program_translate (prog=0x1a7f800, chipset=168) at nv50_program.c:341 #7 0x00007f54bad33865 in nv50_program_validate (nv50=0x1873350, prog=0x1a7f800) at nv50_shader_state.c:115 #8 0x00007f54bad33b8c in nv50_fragprog_validate (nv50=0x1873350) at nv50_shader_state.c:173 #9 0x00007f54bad24dfd in nv50_state_validate (nv50=0x1873350, mask=4294967295, words=8) at nv50_state_validate.c:394 #10 0x00007f54bad31170 in nv50_draw_vbo (pipe=0x1873350, info=0x7fffb533a150) a...
2014 Feb 14
0
Regression caused by 2e9ee44797 ("nv50/ir/ra: some register spilling fixes")
...709 #6 0x00007ffff270a72d in nv50_ir_generate_code (info=0x7477c0) at codegen/nv50_ir.cpp:1204 #7 0x00007ffff2781233 in nv50_program_translate (prog=0x744400, chipset=150) at nv50/nv50_program.c:362 #8 0x00007ffff2782117 in nv50_program_validate (nv50=0x63d6d0, prog=0x744400) at nv50/nv50_shader_state.c:117 #9 0x00007ffff278243e in nv50_fragprog_validate (nv50=0x63d6d0) at nv50/nv50_shader_state.c:175 #10 0x00007ffff2773007 in nv50_state_validate (nv50=0x63d6d0, mask=4294967295, words=8) at nv50/nv50_state_validate.c:451
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
...context.c | 46 ++++++ src/gallium/drivers/nouveau/nv50/nv50_context.h | 17 +++ src/gallium/drivers/nouveau/nv50/nv50_program.c | 30 +++- src/gallium/drivers/nouveau/nv50/nv50_program.h | 2 +- src/gallium/drivers/nouveau/nv50/nv50_screen.c | 23 ++- .../drivers/nouveau/nv50/nv50_shader_state.c | 6 + .../drivers/nouveau/nv50/nv50_state_validate.c | 2 +- src/gallium/drivers/nouveau/nv50/nv50_surface.c | 25 ++-- src/gallium/drivers/nouveau/nv50/nv50_tex.c | 77 +++++++++- src/gallium/drivers/nouveau/nvc0/nvc0_surface.c | 22 ++- 17 files changed, 526 in...
2016 Jun 05
0
[RFC PATCH] nouveau: add locking
...u_pushbuf *); /* nv50_draw.c */ extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *); +/* nv50_query.c */ +void nv50_render_condition(struct pipe_context *pipe, + struct pipe_query *pq, + boolean condition, uint mode); + /* nv50_shader_state.c */ void nv50_vertprog_validate(struct nv50_context *); void nv50_gmtyprog_validate(struct nv50_context *); diff --git a/src/gallium/drivers/nouveau/nv50/nv50_query.c b/src/gallium/drivers/nouveau/nv50/nv50_query.c index 9a1397a..c90e20e 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_quer...
2013 Jun 30
0
[PATCH v2] nv50: H.264/MPEG2 decoding support via VP2, available on NV84-NV96, NVA0
...50/nv84_video_vp.c diff --git a/src/gallium/drivers/nv50/Makefile.sources b/src/gallium/drivers/nv50/Makefile.sources index 1092570..0fdac51 100644 --- a/src/gallium/drivers/nv50/Makefile.sources +++ b/src/gallium/drivers/nv50/Makefile.sources @@ -13,7 +13,10 @@ C_SOURCES := \ nv50_program.c \ nv50_shader_state.c \ nv50_push.c \ - nv50_query.c + nv50_query.c \ + nv84_video.c \ + nv84_video_bsp.c \ + nv84_video_vp.c CODEGEN_NV50_SOURCES := \ codegen/nv50_ir.cpp \ diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c index 5781c4b..79a0473 100644 --- a/src/...
2013 Jun 27
4
[PATCH] nv50: H.264/MPEG2 decoding support via VP2, available on NV84-NV96, NVA0
...50/nv84_video_vp.c diff --git a/src/gallium/drivers/nv50/Makefile.sources b/src/gallium/drivers/nv50/Makefile.sources index 1092570..0fdac51 100644 --- a/src/gallium/drivers/nv50/Makefile.sources +++ b/src/gallium/drivers/nv50/Makefile.sources @@ -13,7 +13,10 @@ C_SOURCES := \ nv50_program.c \ nv50_shader_state.c \ nv50_push.c \ - nv50_query.c + nv50_query.c \ + nv84_video.c \ + nv84_video_bsp.c \ + nv84_video_vp.c CODEGEN_NV50_SOURCES := \ codegen/nv50_ir.cpp \ diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c index 5781c4b..79a0473 100644 --- a/src/...