search for: nv50_max_viewports

Displaying 4 results from an estimated 4 matches for "nv50_max_viewports".

2014 Feb 04
2
[PATCH 1/3] nv50: rework primid logic
Functionally identical but much simpler. Should also better integrate with future layer/viewport changes/fixes. Cc: 10.1 <mesa-stable at lists.freedesktop.org> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- Not *strictly* necessary in stable, but it will make backporting later fixes easier. No regressions in piglit. src/gallium/drivers/nouveau/nv50/nv50_program.c | 5
2014 Jun 17
2
[PATCH 1/3] nvc0: remove vport_int hack and instead use the usual state validation
Commit ad4dc772 fixed an issue with the viewport not being restored correctly. However it's rather hackish and confusing. Instead just mark the viewport dirty and let the viewport validation take care of it. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- src/gallium/drivers/nouveau/nvc0/nvc0_context.h | 1 - src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c | 5
2014 Feb 20
0
[PATCH] nv50: enable txg where supported
...m(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_ENDIANNESS: return PIPE_ENDIAN_LITTLE; case PIPE_CAP_TGSI_VS_LAYER: - case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: case PIPE_CAP_TEXTURE_GATHER_SM5: return 0; case PIPE_CAP_MAX_VIEWPORTS: return NV50_MAX_VIEWPORTS; + case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: + return (class_3d >= NVA3_3D_CLASS) ? 4 : 0; default: NOUVEAU_ERR("unknown PIPE_CAP %d\n", param); return 0; -- 1.8.3.2
2014 Feb 28
0
[PATCH] nv50: enable texture query lod
...9,6 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_TGSI_VS_LAYER: case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: case PIPE_CAP_TEXTURE_GATHER_SM5: - case PIPE_CAP_TEXTURE_QUERY_LOD: return 0; case PIPE_CAP_MAX_VIEWPORTS: return NV50_MAX_VIEWPORTS; -- 1.8.3.2