Displaying 6 results from an estimated 6 matches for "nv50_invalidate_resource_storag".
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  nv50_invalidate_resource_storage
  
2014 Nov 16
1
[PATCH 1/2] nv50, nvc0: actually check constbufs for invalidation
...insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_context.c b/src/gallium/drivers/nouveau/nv50/nv50_context.c
index 07f6378..5e907d7 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_context.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_context.c
@@ -214,8 +214,9 @@ nv50_invalidate_resource_storage(struct nouveau_context *ctx,
 
    if (res->bind & PIPE_BIND_CONSTANT_BUFFER) {
       for (s = 0; s < 3; ++s) {
-      assert(nv50->num_vtxbufs <= NV50_MAX_PIPE_CONSTBUFS);
-      for (i = 0; i < nv50->num_vtxbufs; ++i) {
+      for (i = 0; i < NV50_MAX_PIPE_CONSTBUFS; ++...
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the
work started by Bryan Cain and Christoph Bumiller.
Patches 01-12: Add support for geometry shaders and fix related issues
Patches 13-14: Make it possible for fb clears to operate on texture attachments
               with an explicit layer set (as is allowed in gl 3.2).
Patches 15-17: Make ARB_texture_multisample work
2014 Jun 17
0
[PATCH try 2 2/2] gallium/nouveau: move pushbuf and fences to context
...0_3D_QUERY_GET_QUERY_SELECT_ZERO |
+                    NV50_3D_QUERY_GET_SHORT);
+}
+
+static u32
+nv50_context_fence_update(struct nouveau_fence_mgr *mgr)
+{
+   struct nv50_context *nv50 = NULL;
+
+   nv50 = container_of(mgr, nv50, base.fence);
+   return nv50->fence.map[0];
+}
+
 static int
 nv50_invalidate_resource_storage(struct nouveau_context *ctx,
                                  struct pipe_resource *res,
@@ -240,9 +290,29 @@ nv50_create(struct pipe_screen *pscreen, void *priv)
    if (!nv50_blitctx_create(nv50))
       goto out_err;
 
-   nv50->base.pushbuf = screen->base.pushbuf;
    nv50->base.clie...
2014 Jun 17
2
[PATCH try 2 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com>
---
 src/gallium/drivers/nouveau/nouveau_fence.c     | 76 ++++++++++++-------------
 src/gallium/drivers/nouveau/nouveau_fence.h     | 22 +++++--
 src/gallium/drivers/nouveau/nouveau_screen.c    |  9 +++
 src/gallium/drivers/nouveau/nouveau_screen.h    | 14 ++---
 src/gallium/drivers/nouveau/nv30/nv30_context.c |  4 +-
2014 Jun 21
3
[Mesa-dev] [PATCH try 2 2/2] gallium/nouveau: move pushbuf and fences to context
...UERY_GET_SHORT);
> +}
> +
> +static u32
> +nv50_context_fence_update(struct nouveau_fence_mgr *mgr)
> +{
> +   struct nv50_context *nv50 = NULL;
> +
> +   nv50 = container_of(mgr, nv50, base.fence);
> +   return nv50->fence.map[0];
> +}
> +
>  static int
>  nv50_invalidate_resource_storage(struct nouveau_context *ctx,
>                                   struct pipe_resource *res,
> @@ -240,9 +290,29 @@ nv50_create(struct pipe_screen *pscreen, void *priv)
>     if (!nv50_blitctx_create(nv50))
>        goto out_err;
>
> -   nv50->base.pushbuf = screen->base.pus...
2014 Jun 16
2
[PATCH 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com>
---
  src/gallium/drivers/nouveau/nouveau_fence.c     | 76 ++++++++++++-------------
  src/gallium/drivers/nouveau/nouveau_fence.h     | 22 +++++--
  src/gallium/drivers/nouveau/nouveau_screen.c    |  9 +++
  src/gallium/drivers/nouveau/nouveau_screen.h    | 14 ++---
  src/gallium/drivers/nouveau/nv30/nv30_context.c |  4