Displaying 6 results from an estimated 6 matches for "nv50_invalidate_resource_storag".
Did you mean:
nv50_invalidate_resource_storage
2014 Nov 16
1
[PATCH 1/2] nv50, nvc0: actually check constbufs for invalidation
...insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_context.c b/src/gallium/drivers/nouveau/nv50/nv50_context.c
index 07f6378..5e907d7 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_context.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_context.c
@@ -214,8 +214,9 @@ nv50_invalidate_resource_storage(struct nouveau_context *ctx,
if (res->bind & PIPE_BIND_CONSTANT_BUFFER) {
for (s = 0; s < 3; ++s) {
- assert(nv50->num_vtxbufs <= NV50_MAX_PIPE_CONSTBUFS);
- for (i = 0; i < nv50->num_vtxbufs; ++i) {
+ for (i = 0; i < NV50_MAX_PIPE_CONSTBUFS; ++...
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the
work started by Bryan Cain and Christoph Bumiller.
Patches 01-12: Add support for geometry shaders and fix related issues
Patches 13-14: Make it possible for fb clears to operate on texture attachments
with an explicit layer set (as is allowed in gl 3.2).
Patches 15-17: Make ARB_texture_multisample work
2014 Jun 17
0
[PATCH try 2 2/2] gallium/nouveau: move pushbuf and fences to context
...0_3D_QUERY_GET_QUERY_SELECT_ZERO |
+ NV50_3D_QUERY_GET_SHORT);
+}
+
+static u32
+nv50_context_fence_update(struct nouveau_fence_mgr *mgr)
+{
+ struct nv50_context *nv50 = NULL;
+
+ nv50 = container_of(mgr, nv50, base.fence);
+ return nv50->fence.map[0];
+}
+
static int
nv50_invalidate_resource_storage(struct nouveau_context *ctx,
struct pipe_resource *res,
@@ -240,9 +290,29 @@ nv50_create(struct pipe_screen *pscreen, void *priv)
if (!nv50_blitctx_create(nv50))
goto out_err;
- nv50->base.pushbuf = screen->base.pushbuf;
nv50->base.clie...
2014 Jun 17
2
[PATCH try 2 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com>
---
src/gallium/drivers/nouveau/nouveau_fence.c | 76 ++++++++++++-------------
src/gallium/drivers/nouveau/nouveau_fence.h | 22 +++++--
src/gallium/drivers/nouveau/nouveau_screen.c | 9 +++
src/gallium/drivers/nouveau/nouveau_screen.h | 14 ++---
src/gallium/drivers/nouveau/nv30/nv30_context.c | 4 +-
2014 Jun 21
3
[Mesa-dev] [PATCH try 2 2/2] gallium/nouveau: move pushbuf and fences to context
...UERY_GET_SHORT);
> +}
> +
> +static u32
> +nv50_context_fence_update(struct nouveau_fence_mgr *mgr)
> +{
> + struct nv50_context *nv50 = NULL;
> +
> + nv50 = container_of(mgr, nv50, base.fence);
> + return nv50->fence.map[0];
> +}
> +
> static int
> nv50_invalidate_resource_storage(struct nouveau_context *ctx,
> struct pipe_resource *res,
> @@ -240,9 +290,29 @@ nv50_create(struct pipe_screen *pscreen, void *priv)
> if (!nv50_blitctx_create(nv50))
> goto out_err;
>
> - nv50->base.pushbuf = screen->base.pus...
2014 Jun 16
2
[PATCH 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com>
---
src/gallium/drivers/nouveau/nouveau_fence.c | 76 ++++++++++++-------------
src/gallium/drivers/nouveau/nouveau_fence.h | 22 +++++--
src/gallium/drivers/nouveau/nouveau_screen.c | 9 +++
src/gallium/drivers/nouveau/nouveau_screen.h | 14 ++---
src/gallium/drivers/nouveau/nv30/nv30_context.c | 4