Displaying 4 results from an estimated 4 matches for "nv40_clk_tidy".
2016 Apr 18
0
[PATCH v4 31/37] clk: split out update code to nv40
....domains = {
{ nv_clk_src_crystal, 0xff },
{ nv_clk_src_href , 0xff },
diff --git a/drm/nouveau/nvkm/subdev/clk/nv40.c b/drm/nouveau/nvkm/subdev/clk/nv40.c
index 2ab9b9b..a808319 100644
--- a/drm/nouveau/nvkm/subdev/clk/nv40.c
+++ b/drm/nouveau/nvkm/subdev/clk/nv40.c
@@ -201,12 +201,27 @@ nv40_clk_tidy(struct nvkm_clk *obj)
{
}
+void
+nv40_clk_update(struct nvkm_clk *clk, int pstate)
+{
+ struct nvkm_subdev *subdev = &clk->subdev;
+ int ret;
+
+ nvkm_trace(subdev, "-> %d\n", pstate);
+ ret = nvkm_pstate_prog(clk, pstate);
+ if (ret) {
+ nvkm_error(subdev, "error sett...
2016 Apr 18
0
[PATCH v4 35/37] clk: set clocks to pre suspend state after suspend
...-> P %d\n", pstate);
ret = nvkm_pstate_prog(clk, pstate);
if (ret) {
diff --git a/drm/nouveau/nvkm/subdev/clk/nv40.c b/drm/nouveau/nvkm/subdev/clk/nv40.c
index 5b10ee2..055063a 100644
--- a/drm/nouveau/nvkm/subdev/clk/nv40.c
+++ b/drm/nouveau/nvkm/subdev/clk/nv40.c
@@ -202,7 +202,7 @@ nv40_clk_tidy(struct nvkm_clk *obj)
}
void
-nv40_clk_update(struct nvkm_clk *clk, int pstate)
+nv40_clk_update(struct nvkm_clk *clk, int pstate, bool force)
{
struct nvkm_subdev *subdev = &clk->subdev;
int ret;
diff --git a/drm/nouveau/nvkm/subdev/clk/priv.h b/drm/nouveau/nvkm/subdev/clk/priv.h
i...
2017 Mar 05
15
[PATCH 0/9] clk subdev updates
This series addresses various issues inside the reclocking code:
1. after resume the set clocks are reset
2. reclocking not possible while GPU is suspended
3. nouveau always does full reclocks even if only a change of the voltage is
required
Some of the patches were part of the bigger reclocking series I sent months
ago, some things have changed though.
This is also preparation work of
2016 Apr 18
63
[PATCH v4 00/37] Volting/Clocking improvements for Fermi and newer
We are slowly getting there!
v4 of the series with some realy good improvements, so I am sure this is like
95% done and only needs some proper polishing and proper Reviews!
I also added the NvVoltOffsetmV module parameter, so that a user is able to
over and !under!-volt the GPU. Overvolting makes sense, when there are still
some reclocking issues left, which might be solved by a higher voltage.