Displaying 2 results from an estimated 2 matches for "nv30_xv_tex".
2019 Jan 21
5
[PATCH xf86-video-nouveau 0/4] Compiler warnings series
...()
dri2: Mark local create/destroy buffer and copy region functions as
static
xv: Mark local NVSetupTexturedVideo function as static
xv/nv30,nv40: Mark local NV30GetSurfaceFormat and NV40GetSurfaceFormat
as static
src/nouveau_dri2.c | 12 ++++++------
src/nouveau_xv.c | 2 +-
src/nv30_xv_tex.c | 2 +-
src/nv40_xv_tex.c | 2 +-
src/nv_proto.h | 1 -
5 files changed, 9 insertions(+), 10 deletions(-)
--
2.19.1
2010 Feb 09
1
texture dimension limits in ddx
in nv10_exa.c :
check_texture does :
if (w > 2046 || h > 2046)
NOUVEAU_FALLBACK("picture too large, %dx%d\n", w, h);
check_render_target does :
if (w > 4096 || h > 4096)
return FALSE;
So we have different size limits for the source and the destination ?
Another thing is that nv20 uses nv10_exa.c code, and the limit in