search for: nv30_xv_tex

Displaying 2 results from an estimated 2 matches for "nv30_xv_tex".

2019 Jan 21
5
[PATCH xf86-video-nouveau 0/4] Compiler warnings series
...() dri2: Mark local create/destroy buffer and copy region functions as static xv: Mark local NVSetupTexturedVideo function as static xv/nv30,nv40: Mark local NV30GetSurfaceFormat and NV40GetSurfaceFormat as static src/nouveau_dri2.c | 12 ++++++------ src/nouveau_xv.c | 2 +- src/nv30_xv_tex.c | 2 +- src/nv40_xv_tex.c | 2 +- src/nv_proto.h | 1 - 5 files changed, 9 insertions(+), 10 deletions(-) -- 2.19.1
2010 Feb 09
1
texture dimension limits in ddx
in nv10_exa.c : check_texture does : if (w > 2046 || h > 2046) NOUVEAU_FALLBACK("picture too large, %dx%d\n", w, h); check_render_target does : if (w > 4096 || h > 4096) return FALSE; So we have different size limits for the source and the destination ? Another thing is that nv20 uses nv10_exa.c code, and the limit in