search for: nv30_max_msaa

Displaying 3 results from an estimated 3 matches for "nv30_max_msaa".

2015 Sep 09
3
[PATCH mesa v2 1/2] nv30: Fix color resolving for nv3x cards
We do not have a generic blitter on nv3x cards, so we must use the sifm object for color resolving. This commit divides the sources and dest surfaces in to tiles which match the constraints of the sifm object, so that color resolving will work properly on nv3x cards. Signed-off-by: Hans de Goede <hdegoede at redhat.com> --- Changes in v2: -Use 1024x1024 blocks -Use the sifm on both nv3x
2015 Sep 07
2
[PATCH mesa 3/3] nv30: Disable msaa for now because it causes lockups
...of the day. But the practical issue is that people do upgrade, and people do run these applications, and so it makes sense to keep it off by default. Could I convince you to use debug_get_int_option (or something along those lines, forget the function name) to still allow an env var override? Like NV30_MAX_MSAA or something (and clamp it to 4 so people don't get ideas). > > Signed-off-by: Hans de Goede <hdegoede at redhat.com> > --- > src/gallium/drivers/nouveau/nv30/nv30_screen.c | 17 +++++++++++++++++ > 1 file changed, 17 insertions(+) > > diff --git a/src/gallium/drive...
2015 Sep 07
5
[PATCH mesa 1/3] nv30: Fix max width / height checks in nv30 sifm code
The sifm object has a limit of 1024x1024 for its input size and 2048x2048 for its output. The code checking this was trying to be clever resulting in it seeing a surface of e.g 1024x256 being outside of the input size limit. This commit fixes this. Signed-off-by: Hans de Goede <hdegoede at redhat.com> --- src/gallium/drivers/nouveau/nv30/nv30_transfer.c | 4 ++-- 1 file changed, 2