search for: num_formats_nv50

Displaying 2 results from an estimated 2 matches for "num_formats_nv50".

2018 Feb 04
0
[PATCH 2/2] nv50/xv: add support for depth 30 xv output
...3 insertions(+), 4 deletions(-) diff --git a/src/nouveau_xv.c b/src/nouveau_xv.c index 0b6c4d4..2f1979a 100644 --- a/src/nouveau_xv.c +++ b/src/nouveau_xv.c @@ -112,6 +112,13 @@ XF86VideoFormatRec NVFormats[NUM_FORMATS_ALL] = {15, DirectColor}, {16, DirectColor}, {24, DirectColor} }; +#define NUM_FORMATS_NV50 8 +XF86VideoFormatRec NV50Formats[NUM_FORMATS_NV50] = +{ + {15, TrueColor}, {16, TrueColor}, {24, TrueColor}, {30, TrueColor}, + {15, DirectColor}, {16, DirectColor}, {24, DirectColor}, {30, DirectColor} +}; + #define NUM_NV04_OVERLAY_ATTRIBUTES 4 XF86AttributeRec NV04OverlayAttributes[NUM_NV04_O...
2018 Feb 04
1
[PATCH 1/2] dri3: remove bogus condition for creating pixmap
Not clear what the depth % 8 was trying to protect against, but it was breaking 30bpp visuals with DRI3. Add it in to ensure that bitsPerPixel % 8 is 0, since there is plenty of bpp/8 math in the driver. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- src/nouveau_dri2.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/nouveau_dri2.c b/src/nouveau_dri2.c