search for: nspeex

Displaying 4 results from an estimated 4 matches for "nspeex".

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2010 May 31
0
Please include link to NSpeex
Hi, I think the page http://www.speex.org/software/ should include a link to http://nspeex.codeplex.com/ which is an open source port of JSpeex to .NET. I tried to mail this request to webmaster at speex.org but something went wrong Best regards, Jader Dias ---------- Forwarded message ---------- From: Mail Delivery Subsystem <mailer-daemon at googlemail.com> Date: Sun, May 30...
2020 May 21
0
Random decoder error/exception
...d i'm nearly desperate. I'm writing a realtime voice chat application, with a centralized server (dedicated) architecture, using C# (dedicated server is a .net core app while for the client i'm using C# to script the game engine Unity3D). For the encoding/decoding part i'm using NSpeex, the c# wrapper for Unity of the Speex.dll library (https://github.com/aijingsun6/NSpeex) Basically, it works like this: - Client records from the microphone/soundcard PCM samples and put them in chunks of X samples each. - These chunks are then passed to the encoder, when one chuck has been...
2015 May 13
3
Compiling DLL?
Hello, I have a plugin called DFVoice, which is a voice chat plugin for the Unity game engine. The latest version of Unity now allows for native DLLs in the free version (whereas previously it only allowed .NET DLLs), so I've been wanted to integrate Opus to replace NSpeex. That said, I've been running into issues with compiling Opus - that is, I can't seem to figure out how to compile Opus to a DLL (the included Visual Studio project doesn't seem to produce a DLL?). I don't know if I'm being stupid and missing an easy way to do this... Any help w...
2015 May 16
0
Compiling DLL?
...e: > Hello, > I have a plugin called DFVoice, which is a voice chat plugin for the Unity > game engine. The latest version of Unity now allows for native DLLs in the > free version (whereas previously it only allowed .NET DLLs), so I've been > wanted to integrate Opus to replace NSpeex. > That said, I've been running into issues with compiling Opus - that is, I > can't seem to figure out how to compile Opus to a DLL (the included Visual > Studio project doesn't seem to produce a DLL?). I don't know if I'm being > stupid and missing an easy way to d...