search for: nouveau_context_init

Displaying 5 results from an estimated 5 matches for "nouveau_context_init".

2009 Mar 06
0
[PATCH] Fix nouveau_pipe_create() / nouveau_context_init(): raise an error if the screen/pipe creation failed
...ff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_context.c b/src/gallium/winsys/drm/nouveau/common/nouveau_context.c index 25c9845..d9321ea 100644 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_context.c +++ b/src/gallium/winsys/drm/nouveau/common/nouveau_context.c @@ -132,8 +132,10 @@ nouveau_context_init(struct nouveau_screen *nv_screen, struct pipe_screen *pscreen; pipe = nouveau_pipe_create(nv); - if (!pipe) + if (!pipe) { NOUVEAU_ERR("Couldn't create hw pipe\n"); + return 1; + } pscreen = nvc->pscreen; nv->cap.hw_vertex_buffer = @@ -199,7 +201,7 @@ no...
2012 Apr 30
5
[PATCH] nouveau/vieux: only advertise supported texture formats
...1 file changed, 9 insertions(+) diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c index 4845767..46c0d70 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c @@ -117,6 +117,15 @@ nouveau_context_init(struct gl_context *ctx, struct nouveau_screen *screen, nouveau_span_functions_init(ctx); _mesa_allow_light_in_model(ctx, GL_FALSE); + /* only advertise supported texture formats */ + memset(&ctx->TextureFormatSupported, 0, + sizeof(ctx->TextureFormatSupported)); + ctx->Tex...
2014 Jan 15
1
[PATCH v2] nouveau: add framebuffer validation callback
...2 files changed, 53 insertions(+) diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c index 181c9d0..ec474d4 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c @@ -187,6 +187,7 @@ nouveau_context_init(struct gl_context *ctx, struct nouveau_screen *screen, ctx->Extensions.EXT_framebuffer_blit = true; ctx->Extensions.EXT_texture_filter_anisotropic = true; ctx->Extensions.NV_texture_env_combine4 = true; + ctx->Const.MaxColorAttachments = 1; return GL_TRUE; } diff --git a/src/...
2013 Nov 09
5
[Bug 71438] New: Application Konqueror crashes when connecting to asus.com
https://bugs.freedesktop.org/show_bug.cgi?id=71438 Priority: medium Bug ID: 71438 Assignee: nouveau at lists.freedesktop.org Summary: Application Konqueror crashes when connecting to asus.com QA Contact: xorg-team at lists.x.org Severity: normal Classification: Unclassified OS: Linux (All)
2014 Jan 10
2
[PATCH] nouveau: add framebuffer validation callback
Fixes assertions when trying to attach textures to fbs with formats not supported by the render engines. See https://bugs.freedesktop.org/show_bug.cgi?id=73459 Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- In a perfect world I'd have separate callbacks for depth and color, but given the list of supported values, I don't think this matters. Also I used