search for: nonmatching

Displaying 6 results from an estimated 6 matches for "nonmatching".

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2016 Oct 10
0
Bug/Inconsistency in merge() with all.x when first nonmatching column in y is matrix
I've noticed inconsistent behavior with merge() when using all.x=TRUE. After some digging I found the following test cases: 1) The snippet below doesn't work as expected, as the non-matching columns of rows in a but not b take the value from the first matching row instead of being NA: --- Snip >>> NUM<-25; a <- data.frame(id=factor(letters[1:NUM]), qq=rep(NA, NUM),
2016 Apr 12
0
Wine release 1.8.2
...ng ReadFile from WINBASEAPI (WinBase.h) with zero read length causes hang 37288 Not implemented feature System.Drawing.Pen.ResetTransform() 37536 Native MSVCP120.dll override requires implementation of msvcr120.dll._W_Gettnames (Desura client) 37556 CompareStringW should abort on the first nonmatching character to avoid invalid memory access. 38314 Mouse Wheel doesn't work for Jagged Alliance 2 version 1.13 (it uses MOUSEHOOKSTRUCTEX) 39591 Crimzon Clover: Page fault on launch 39838 Wreckfest Server: Crashes at startup, unimplemented function KERNEL32.dll.GetConsoleScreenBufferInfoE...
2002 Feb 08
0
Re: [S] Problem with Merge
...;6 6 16 NA 5 > >> merge(xa[,1:2],xb[,1:2],all=T) # Only the identical vector names > >Error in "names<-.default"(*tmp*, value = vnames) : > > names attribute must be the same length as the vector > >>merge(xa,xb[,1:2],all=T) # Only one data frame has a nonmatching name > >Error: attempt to select less than one element > >> > > > >It appears that for merge to work, there must be at least one > >variable in each data frame that does not match. So in order to > >merge two data frames with the same set of > >names (so...
2016 Feb 19
0
Wine release 1.9.4
...complaining with 'Not enough memory to load program!' 37288 Not implemented feature System.Drawing.Pen.ResetTransform() 37373 No Limits 2: Help files fails to show text. Needs Times New Roman, or dwrite ability to use font replacements 37556 CompareStringW should abort on the first nonmatching character to avoid invalid memory access. 38314 Mouse Wheel doesn't work for Jagged Alliance 2 version 1.13 (it uses MOUSEHOOKSTRUCTEX) 39433 mshtml:xmlhttprequest fails on IE 7 39792 Saturn PCB Design Toolkit 6.86 fails to load, reporting missing 'SHCore.dll' dependency (impor...
2015 Jan 27
2
[LLVMdev] RFC: Native Windows C++ exception handling
Hi Reid, Thanks for the input. You wrote: > The @_Z4testv.unwind.1 helper just calls ~Inner(), but not ~Outer. That’s actually intentional. The thing to keep in mind is that all of the landing pads are going to be effectively removed by the time the final object image is generated. They are just there to facilitate the table generation, and in the __CxxFrameHandler3 case they don’t mean
2015 Jan 27
2
[LLVMdev] RFC: Native Windows C++ exception handling
I was thinking about this last night, and I came up with a third alternative which I think looks very promising. It’s basically a re-working of the previous alternative to use the landingpad concept rather than arbitrary fake logic, but it uses a single landing pad for the entire function that mimics the logic of the personality function to dispatch unwinding calls and catch handlers. I believe