search for: njz39fwuq6g

Displaying 5 results from an estimated 5 matches for "njz39fwuq6g".

2005 Oct 27
5
Save output of Ajax.InPlaceEditor to a variable?
All, The Ajax.InPlaceEditor control is nice but I''d like the ability to read the changed value. Basically, I''m creating a form with editable elements but it''s only when I do the submit that the form elements are submitted. I''d still like to allow in-place editing but what I''d like to do is get the new value and throw that in a hidden form variable Is
2006 Jan 02
2
mouse position without event
Hello, Is it possible somehow to get mouse coordinates without using the event mechanism ? I need to get the current mouse position to initialize some div position, but not at page load Tarek _______________________________________________ Rails-spinoffs mailing list Rails-spinoffs-1W37MKcQCpIf0INCOvqR/iCwEArCW2h5@public.gmane.org http://lists.rubyonrails.org/mailman/listinfo/rails-spinoffs
2005 Oct 25
24
InPlaceEditor scrolls to top in Firefox?
When I click an InPlaceEditor field in Firefox 1.0.7, the page scrolls up to the top. That''s disconcerting, and often ends up with the editable field out of the viewable pane. I can duplicate this on both Mac and PC. Is there a way to prevent this? Even the demo at http://wiki.script.aculo.us/scriptaculous/show/Ajax.InPlaceEditor does this. Jay Levitt
2005 Nov 15
1
Context-question
As script.aculo.us does not seem to be available these days, Im asking my question instead of looking it up. :-) Im making an Ajax.Request, but would like to maintain the context in the onComplete-function. Fx. ----------------- SNIP ------------------------ function MyClass(){ this.showMsg=function(msg){ alert(msg); } this.myRequest=function(){ var options={
2005 Dec 15
1
Some handy methods - perhaps cool enough to be committed some time
Hi. Some time ago I posted some prototype-"extensions", which could come in handy. I''ve been updating them a bit and added a few more and I think its time to share it again. Feel free to use it. The code should be rather self explaining, but heres a quickguide. - new Geometry.Size(width,height) - Creates a new instance of size - new Geometry.Position(x,y) - Creates a new