Displaying 10 results from an estimated 10 matches for "new_lvalue".
2013 Dec 08
0
[PATCH] nv50: TXF already has integer arguments, don't try to convert from f32
...5,16 @@ NV50LoweringPreSSA::handleTEX(TexInstruction *i)
if (i->op == OP_TXB || i->op == OP_TXL)
i->swapSources(dref, lod);
- // array index must be converted to u32
if (i->tex.target.isArray()) {
- Value *layer = i->getSrc(arg - 1);
- LValue *src = new_LValue(func, FILE_GPR);
- bld.mkCvt(OP_CVT, TYPE_U32, src, TYPE_F32, layer);
- bld.mkOp2(OP_MIN, TYPE_U32, src, src, bld.loadImm(NULL, 511));
- i->setSrc(arg - 1, src);
-
+ if (i->op != OP_TXF) {
+ // array index must be converted to u32, but it's already an integer
+...
2017 Aug 19
1
[PATCH] nv50/ra: Only increment DefValue counter if we are going to spill
...t<Instruction *> to_del;
- for (Value::DefIterator d = lval->defs.begin(); d != lval->defs.end();
- ++d) {
+ for (Value::DefIterator d = lval->defs.begin(); d != lval->defs.end();) {
Value *slot = mem ?
static_cast<Value *>(mem) : new_LValue(func, FILE_GPR);
Value *tmp = NULL;
@@ -1787,13 +1786,13 @@ SpillCodeInserter::run(const std::list<ValuePair>& lst)
assert(defi);
if (defi->isPseudo()) {
d = lval->defs.erase(d);
- --d;
if (slot->reg.file == FILE_...
2014 May 10
2
[PATCH] nv50: fix setting of texture ms info to be per-stage
...egen/nv50_ir_lowering_nv50.cpp
index eafc0a7..63db1d7 100644
--- a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp
+++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp
@@ -591,6 +591,10 @@ void NV50LoweringPreSSA::loadTexMsInfo(uint32_t off, Value **ms,
Value *tmp = new_LValue(func, FILE_GPR);
uint8_t b = prog->driver->io.resInfoCBSlot;
off += prog->driver->io.suInfoBase;
+ if (prog->getType() > Program::TYPE_VERTEX)
+ off += 16 * 2 * 4;
+ if (prog->getType() > Program::TYPE_GEOMETRY)
+ off += 16 * 2 * 4;
*ms_x = bld.mkLo...
2014 Jul 18
5
[PATCH 0/5] nvc0: fp64 preparation
Most of codegen is already FP64-ready. There are a few edge-cases that I ran
into, many of which can apply even to non-fp64-enabled programs (although the
double-wide registers are not very common without fp64).
I've yet to give this a full piglit run, but wanted to send these out in case
someone wanted to comment. They do not depend on the preliminary core fp64
work.
Ilia Mirkin (5):
2014 Mar 20
0
[PATCH] nvc0/ir: move sample id to second source arg to fix sampler2DMS
...}
} else
// (nvc0) generate and move the tsc/tic/array source to the front
- if (dim != arg || i->tex.rIndirectSrc >= 0 || i->tex.sIndirectSrc >= 0) {
+ if (i->tex.target.isArray() || i->tex.rIndirectSrc >= 0 || i->tex.sIndirectSrc >= 0) {
LValue *src = new_LValue(func, FILE_GPR); // 0xttxsaaaa
Value *arrayIndex = i->tex.target.isArray() ? i->getSrc(lyr) : NULL;
@@ -728,6 +729,12 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
i->setSrc(0, src);
}
+ // for nvc0, the sample id ends up being treated as an offset, so we can...
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the
work started by Bryan Cain and Christoph Bumiller.
Patches 01-12: Add support for geometry shaders and fix related issues
Patches 13-14: Make it possible for fb clears to operate on texture attachments
with an explicit layer set (as is allowed in gl 3.2).
Patches 15-17: Make ARB_texture_multisample work
2014 Sep 01
0
[PATCH] nv50/ir: use unordered_set instead of list to keep track of var defs
...>second->asSym() : NULL;
- for (Value::DefIterator d = lval->defs.begin(); d != lval->defs.end();
- ++d) {
+ for (Value::DefIterator d = lval->defs.begin(); d != lval->defs.end();) {
Value *slot = mem ?
static_cast<Value *>(mem) : new_LValue(func, FILE_GPR);
Value *tmp = NULL;
@@ -1577,13 +1576,13 @@ SpillCodeInserter::run(const std::list<ValuePair>& lst)
assert(defi);
if (defi->isPseudo()) {
d = lval->defs.erase(d);
- --d;
if (slot->reg.file == FILE_...
2014 Dec 02
0
[PATCH RESEND] nv50/ir: use unordered_set instead of list to keep track of var defs
...t<Instruction *> to_del;
- for (Value::DefIterator d = lval->defs.begin(); d != lval->defs.end();
- ++d) {
+ for (Value::DefIterator d = lval->defs.begin(); d != lval->defs.end();) {
Value *slot = mem ?
static_cast<Value *>(mem) : new_LValue(func, FILE_GPR);
Value *tmp = NULL;
@@ -1583,13 +1582,13 @@ SpillCodeInserter::run(const std::list<ValuePair>& lst)
assert(defi);
if (defi->isPseudo()) {
d = lval->defs.erase(d);
- --d;
if (slot->reg.file == FILE_...
2015 Sep 06
17
[Bug 91895] New: [nve7] Shadow Warrior: black gun & messed up colors
https://bugs.freedesktop.org/show_bug.cgi?id=91895
Bug ID: 91895
Summary: [nve7] Shadow Warrior: black gun & messed up colors
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
2014 May 20
14
[PATCH 00/12] Cherry-pick nv50/nvc0 patches from gallium-nine
I went through the gallium-nine tree and picked out nouveau patches that are
general bug-fixes. The first bunch I'd like to also get into 10.2. I've
reviewed all of them and they make sense to me, but sending them out for
public review as well in case there are any objections.
Unless I hear objections, I'd like to push this by Friday.
Christoph Bumiller (11):
nv50,nvc0: always pull