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190
2018 Oct 25
1
Questions on Blocklinear Mipmaps and auto-sizing
I'm currently implementing mipmaps but I have a set of troubles guessing
the block height and block depth of them. According to
https://envytools.readthedocs.io/en/latest/hw/memory/g80-surface.html#textures-mipmapping-and-arrays
the texture unit auto resizes mipmaps' blocks but how do I know how many
blocks each one uses?
I'm currently using this algorithm:
u32 height =