search for: multisampletyp

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2008 Dec 26
3
Guild wars, running in the backround.
...l),0,0x32e6c0,0x00000000), stub! fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found err:d3d:CreateContext Requesting MultiSampleType=4 err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F Im running the latest ubuntu on a 3200+ amd64, 768mb ram, Winfast 6800LE 128mb. Im really really new to ubuntu so i need really a retards help to solve this problem, i barely managed to create that log ^. Thank you.
2008 Nov 07
0
Wine release 1.1.8
...test. Stefan D?singer (8): wined3d: Restore the fragment replacement prog after depth_blt. d3d9: Test the effect of lighting on the result alpha. d3d: Do not restore the display mode in ddraw. d3d9: Use the correct AddRef and Release macros. d3d9: WINED3DSURFACE_DESC::MultiSampleType is not a DWORD. wined3d: Fix the num blend values -> type match. wined3d: Kill the GL_ATI_envmap_bumpmap code. d3d9: Add a test for GetTexture with no texture set. Tobias Jakobi (1): wined3d: Fix typo in baseshader.c. Tony Wasserka (2): d3dx9: Implement D3DXCreat...