Displaying 2 results from an estimated 2 matches for "multisampletyp".
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multisampletype
2008 Dec 26
3
Guild wars, running in the backround.
...l),0,0x32e6c0,0x00000000), stub!
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found
err:d3d:CreateContext Requesting MultiSampleType=4
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
Im running the latest ubuntu on a 3200+ amd64, 768mb ram, Winfast 6800LE 128mb.
Im really really new to ubuntu so i need really a retards help to solve this problem, i barely managed to create that log ^.
Thank you.
2008 Nov 07
0
Wine release 1.1.8
...test.
Stefan D?singer (8):
wined3d: Restore the fragment replacement prog after depth_blt.
d3d9: Test the effect of lighting on the result alpha.
d3d: Do not restore the display mode in ddraw.
d3d9: Use the correct AddRef and Release macros.
d3d9: WINED3DSURFACE_DESC::MultiSampleType is not a DWORD.
wined3d: Fix the num blend values -> type match.
wined3d: Kill the GL_ATI_envmap_bumpmap code.
d3d9: Add a test for GetTexture with no texture set.
Tobias Jakobi (1):
wined3d: Fix typo in baseshader.c.
Tony Wasserka (2):
d3dx9: Implement D3DXCreat...