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2008 Feb 09
0
Is wine reporting the right value for MaxVertexBlendMatrices ?
...he device capabilites, in the end wine returns the capabilites through IWineD3DImpl_GetDeviceCaps in wine/dlls/wined3d/directx.c Here comes the fun thing, the attribute MaxVertexBlendMatrices in D3DCAPS9, from (MSDN): "Maximum number of matrices that this device can apply when performing multimatrix vertex blending. For a given physical device, this capability may vary across Direct3D devices depending on the parameters supplied to IDirect3D9::CreateDevice." At the moment is set in wine as *pCaps->MaxVertexBlendMatrices = GL_LIMITS(blends) which results in a value of 0 (at least in...