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2008 Feb 09
0
Is wine reporting the right value for MaxVertexBlendMatrices ?
...he device capabilites, in the end wine returns the
capabilites through IWineD3DImpl_GetDeviceCaps in
wine/dlls/wined3d/directx.c
Here comes the fun thing, the attribute MaxVertexBlendMatrices in
D3DCAPS9, from (MSDN):
"Maximum number of matrices that this device can apply when performing
multimatrix vertex blending. For a given physical device, this
capability may vary across Direct3D devices depending on the parameters
supplied to IDirect3D9::CreateDevice."
At the moment is set in wine as *pCaps->MaxVertexBlendMatrices =
GL_LIMITS(blends) which results in a value of 0 (at least in...