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2010 Mar 06
0
[LLVMdev] [PATCH]: MSVC build enhancements
...at's the one introduced by add_llvm_definitions. What's the problem if you don't replace the switch everywhere? Does the replacement method above works well with debug builds? (On debug builds, /MDd is used by default instead of /MD, so replacing /MD with /MTd, for instance, would give /MTdd) > --- a/include/llvm/System/DataTypes.h.cmake > +++ b/include/llvm/System/DataTypes.h.cmake > @@ -100,6 +100,9 @@ typedef u_int64_t uint64_t; > #else > #include <math.h> > #endif > +#ifdef HAVE_STDINT_H > +#include <stdint.h> > +#else /* !HAVE_STDINT_H */...
2010 Mar 06
6
[LLVMdev] [PATCH]: MSVC build enhancements
Attached are two patches with MSVC build enchancements. They are quite trivial, but were necessary to correctly link LLVM libraries with Mesa3D on Windows. Jose -------------- next part -------------- A non-text attachment was scrubbed... Name: 0001-Allow-to-build-against-static-MSVC-runtime.patch Type: text/x-patch Size: 2055 bytes Desc: not available URL: