search for: msg02972

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2013 Jul 22
0
Encoder state management - 'chunked' Opus?
...hat will ensure you're at least encoding and decoding the right samples (at some efficiency cost). However, because of the lossy nature of the compression, there may still be small artifacts when switching from one chunk to another. See <http://www.ietf.org/mail-archive/web/codec/current/msg02972.html> for some ideas that would eliminate this in the encoder. Unfortunately, these are not yet implemented, and require tracking state between chunks (which, if you could do that easily, presumably you wouldn't be resetting the encoder state for each one). N.B., not all players handle...
2013 Jul 22
2
Encoder state management - 'chunked' Opus?
Hi, I'm playing around using Opus in a 'chunked' streaming context, where chunks of media are served in separate HTTP responses. I am trying to hunt down the source of some clicks-and-pops during playback, and while it is very likely that these glitches are due to the low quality of my code, I wanted to ask if the admonition in the API docs[1] that "encoder state *must*