Displaying 6 results from an estimated 6 matches for "moduleop".
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moduleops
2005 May 23
3
module-init-tools ported to klibc
...0000 +0300
+++ module-init-tools/Makefile.am 2005-05-23 17:27:26.000000000 +0300
@@ -1,9 +1,9 @@
insmod_SOURCES = insmod.c testing.h
lsmod_SOURCES = lsmod.c testing.h
-modprobe_SOURCES = modprobe.c zlibsupport.c testing.h zlibsupport.h
-rmmod_SOURCES = rmmod.c testing.h
-depmod_SOURCES = depmod.c moduleops.c tables.c zlibsupport.c depmod.h moduleops.h tables.h list.h testing.h zlibsupport.h
-modinfo_SOURCES = modinfo.c zlibsupport.c testing.h zlibsupport.h
+modprobe_SOURCES = modprobe.c zlibsupport.c mod_libc_wrapper.c testing.h zlibsupport.h mod_libc_wrapper.h
+rmmod_SOURCES = rmmod.c mod_libc_wra...
2020 Feb 13
6
About OpenMP dialect in MLIR
...t is being completely missed
here. This also requires solving the problem of handling target information
in MLIR. But that is a problem which needs to be solved anyway. Using GPU
dialect also gives us an opportunity to represent offloading semantics in
MLIR.
Given the ability to represent multiple ModuleOps and the existence of GPU
dialect, couldn't higher level optimizations on offloaded code be done at
MLIR level?. The proposed design would lead us to the same problems that we
are currently facing in LLVM IR.
Also, OpenMP codegen will automatically benefit from the GPU dialect based
optimizati...
2020 Feb 14
4
About OpenMP dialect in MLIR
...e what the problem with "handling target information in MLIR" is
> but
> whatever design we end up with, we need to know about the target
> (triple) in all stages of the pipeline, even if it is just to pass it
> down.
>
>
> > Given the ability to represent multiple ModuleOps and the existence of
> GPU
> > dialect, couldn't higher level optimizations on offloaded code be done at
> > MLIR level?. The proposed design would lead us to the same problems that
> we
> > are currently facing in LLVM IR.
> >
> > Also, OpenMP codegen will...
2020 Feb 15
5
[flang-dev] About OpenMP dialect in MLIR
...> here. This also requires solving the problem of handling target information
> in MLIR. But that is a problem which needs to be solved anyway. Using GPU
> dialect also gives us an opportunity to represent offloading semantics in
> MLIR.
>
> Given the ability to represent multiple ModuleOps and the existence of GPU
> dialect, couldn't higher level optimizations on offloaded code be done at
> MLIR level?. The proposed design would lead us to the same problems that we
> are currently facing in LLVM IR.
>
> Also, OpenMP codegen will automatically benefit from the GPU...
2020 Feb 17
3
[flang-dev] About OpenMP dialect in MLIR
...e problem of handling target information
>>> in MLIR. But that is a problem which needs to be solved anyway. Using GPU
>>> dialect also gives us an opportunity to represent offloading semantics in
>>> MLIR.
>>>
>>> Given the ability to represent multiple ModuleOps and the existence of
>>> GPU dialect, couldn't higher level optimizations on offloaded code be done
>>> at MLIR level?. The proposed design would lead us to the same problems that
>>> we are currently facing in LLVM IR.
>>>
>>> Also, OpenMP codegen...
2020 Feb 18
2
[flang-dev] About OpenMP dialect in MLIR
...;>> information in MLIR. But that is a problem which needs to be solved anyway.
>>>>> Using GPU dialect also gives us an opportunity to represent offloading
>>>>> semantics in MLIR.
>>>>>
>>>>> Given the ability to represent multiple ModuleOps and the existence of
>>>>> GPU dialect, couldn't higher level optimizations on offloaded code be done
>>>>> at MLIR level?. The proposed design would lead us to the same problems that
>>>>> we are currently facing in LLVM IR.
>>>>>
&g...