Displaying 1 result from an estimated 1 matches for "mipmap_view".
2009 Jan 25
0
Gallium NV40 Textures
...think the swizzler has some limitations for the dest surface. dest
must be aligned to some boundary (64 bytes? 128?) i think, so that
means each mip level must be aligned, and we probably aren't obeying
that at the moment. probably the hw won't handle 1xN or Nx1 either.
Try the progs/tests/mipmap_view, IIRC 8x8 and below is broken.