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2018 Oct 25
1
Questions on Blocklinear Mipmaps and auto-sizing
...and block depth of them. According to https://envytools.readthedocs.io/en/latest/hw/memory/g80-surface.html#textures-mipmapping-and-arrays the texture unit auto resizes mipmaps' blocks but how do I know how many blocks each one uses? I'm currently using this algorithm: u32 height = MipHeight(mip_level); u32 gobs_in_y = (height + 7) / 8; u32 bh = block_height; // Magical block resizing algorithm, needs more testing. while (bh > 1 && (gobs_in_y + bh - 1) / bh <= 2) { bh >>= 1; } return bh; it works 95% of the...