Displaying 2 results from an estimated 2 matches for "minfilt".
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minflt
2012 Jun 11
1
[PATCH 10/21] nouveau: Add support for ARB_sampler_object
...truct gl_sampler_object *sa = _mesa_get_samplerobj(ctx, i);
int lod_max = 1, lod_bias = 0;
if (!nouveau_texture_validate(ctx, t))
@@ -74,26 +76,26 @@ nv04_emit_tex_obj(struct gl_context *ctx, int emit)
s = &to_nouveau_texture(t)->surfaces[t->BaseLevel];
- if (t->Sampler.MinFilter != GL_NEAREST &&
- t->Sampler.MinFilter != GL_LINEAR) {
- lod_max = CLAMP(MIN2(t->Sampler.MaxLod, t->_MaxLambda),
+ if (sa->MinFilter != GL_NEAREST &&
+ sa->MinFilter != GL_LINEAR) {
+ lod_max = CLAMP(MIN2(sa->MaxLod, t->_MaxLambda),
0, 15...
2008 Oct 24
0
Wine release 1.1.7
....
wined3d: Handle offscreen rendering a bit nicer in surface_blt_to_drawable().
wined3d: The container is always non-NULL if GetContainer() succeeds.
wined3d: Remove a redundant local variable in apply_draw_buffer().
wined3d: Modifying GL_TEXTURE_MIN_FILTER modifies both the MINFILTER and MIPFILTER sampler states.
d3d10: Create an importlib.
dxguid: Add d3d10 GUIDs.
dxgi: Add the IDXGIObject interface.
dxgi: Add the IDXGIDeviceSubObject interface.
dxgi: Add the IDXGISurface interface.
dxgi: Add the IDXGIOutput interface.
dxgi: Add the...