Displaying 5 results from an estimated 5 matches for "mcollectiv".
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mcollective
2013 Mar 05
9
Mcollective/Puppet Connector
When attempting to execute the mcollective puppet plugin:
# mco puppet runonce -v
aixl : execution expired
aixj : execution expired
I get an error, ''execution expired'' on some hosts. However, these hosts
respond via mco ping and, I have verif...
2013 Nov 25
2
mcp ping return no responses
I''m trying to install mcollective on an environment for the first time and
I''m having troubles:
MC client (also the puppet master)
activemq.xml
<!--
Licensed to the Apache Software Foundation (ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for addi...
2013 Jul 01
1
Puppet with Mcollective, which modules and how ? (TheForeman)
...l,
I have a working installation of a Puppet Master (CA) with Puppet agents,
this using The Foreman. I really see the usage of Puppet this way but
because The Foreman supports pushing your classes/templates to you nodes
(agents) and uses the depricated Run/Kick for it I''m looking into
Mcollective.
Mcollective is supported by The Foreman since 1.2, the version I''m running
at the moment.
The integration of Mcollective is very confusing to me because of the
common/agent/client packages you have.
At the moment I have installed ActiveMQ on the Puppet Master, Stomp is
installed us...
2011 Jun 15
22
Using Mcollective with Enterprise Ruby
We are using Enterprise Ruby - I want to dig into Mcollective;
however, there is no installation script in the *.tgz. Also, the
rpms have various requirements from the stock distribution (RHEL5 in
my case) that are already present under our Enterprise Ruby
installation.
Is there some clever way to weave this together. How to install
the Mcollective...
2013 Apr 12
17
MCollective and Puppet with periodic runs disabled
Hi,
I have looked all over the place and can''t seem to find a complete answer
to my query
I am setting up MCollective to run alongside my puppet deployment and am
having some problems getting it to play as I want it to
Basically, I need to make sure that puppet NEVER makes any changes without
them being triggered by someone (I honestly can''t see how anyone would ever
want that not to the the case but...