search for: max_samplers

Displaying 2 results from an estimated 2 matches for "max_samplers".

2007 May 07
0
Games probel (Asterix XXL, Lord of the Rings)
...WineD3DImpl_CheckDeviceMultiSampleType Quality levels unsupported at present fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1a5738) : stub, simulatin g 64MB for now, returning 64MB left fixme:d3d:IWineD3DDeviceImpl_SetSamplerState sampler 7 type WINED3DSAMP_MINFILTE R(6) is out of range [max_samplers=6, highest_state=13] fixme:d3d:IWineD3DDeviceImpl_SetSamplerState sampler 7 type WINED3DSAMP_MAGFILTE R(5) is out of range [max_samplers=6, highest_state=13] fixme:d3d:IWineD3DDeviceImpl_SetSamplerState sampler 7 type WINED3DSAMP_MIPFILTE R(7) is out of range [max_samplers=6, highest_state=13] fi...
2007 Jun 29
0
Wine release 0.9.40
...e mapping of fixed function samplers from IWineD3DDeviceImpl_FindTexUnitMap(). wined3d: Remove the sharing of mapping code for fixed function and pixel shader samplers. wined3d: Split of the mapping of pixel shader samplers from IWineD3DDeviceImpl_FindTexUnitMap(). wined3d: Rename max_samplers to max_fragment_samplers. wined3d: Add max_vertex_samplers and max_combined_samplers to WineD3D_GL_Info. wined3d: Increase the sizes of texturing related arrays, in order to support vertex textures. wined3d: Map vertex sampler numbers to the correct internal array indices for GetS...