search for: mareko

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2018 Aug 01
1
[fdo] Postmortem: July 17th GitLab outage
Marek Olšák <maraeo at gmail.com> writes: > We can also save space by using the main repo for private branches, > e.g. my branches would be in refs/heads/mareko/*. It sounds like gitlab is not going to have this fixed very soon: https://gitlab.com/gitlab-org/gitlab-ce/issues/23029 I think this is an interesting idea. It would increase exposure of Mesa developers to what each other is doing, without everyone needing to go star each other's repos. I...
2010 Jun 11
2
nvfx
Hi Marek Thanks a lot for your rebasing work. Here is my report : - all my games that broke with temporaries patch (they were either completely black or lot of black screen flash every frame) behave badly, but in different ways : * etracer is very slow and often crash in ttm code [1] (I think this is an old bug that just resurrected, no idea why) * foobillard is very slow and still flash a bit *
2018 Jul 29
2
[fdo] Postmortem: July 17th GitLab outage
Hi, On Tues Jul 17th, we had a full GitLab outage from 14:00 to 18:00 UTC, whilst attempting to upgrade the underlying storage. This was a semi-planned outage, which we'd hoped would last for approximately 30min. During the outage, the GitLab web UI and API, as well as HTTPS git clones through https://gitlab.freedesktop.org, were completely unavailable, giving connection timeout errors.