Displaying 1 result from an estimated 1 matches for "maple2".
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maple
2006 May 12
6
Newbie to R: would like to solve a problem
...pproach this
problem:
I am making a training calculator for a Video Game I play. Basically,
I want to calculate the probability of killing an enemy within x hits,
to help determine which is the best monster to train on in this game.
The current implementation
(http://geocities.com/dragontamer5788/maple2.html) uses the normal
curve to estimate just about everything. Not necessarily a bad idea
for when it takes 10 or 15 hits to destroy a single enemy, Central
Limit Theorm kicks in and normal curve is probably a good idea, but my
gut feeling is that it is not accurate for estimating kills in 1 or 2
s...