search for: main__i__v

Displaying 4 results from an estimated 4 matches for "main__i__v".

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2012 Feb 15
2
[LLVMdev] ASM appears to be incorrect from llc
Hi, I'm trying to compile an intermediate representation file to ASM (intel style), and I believe that the resultant ASM is invalid. The IR is: ; ModuleID = 'test.u' %vec2 = type { float, float } @t = global %vec2 zeroinitializer @x = global i32 0 define i32 @main__i__v() nounwind { locals: %0 = load float* getelementptr inbounds (%vec2* @t, i32 0, i32 0) %1 = fptosi float %0 to i64 %2 = trunc i64 %1 to i32 store i32 %2, i32* @x ret i32 0 } Now, I know no memory is allocated for t (ignore that), we'll just expect the final program to crash Runnin...
2012 Feb 16
0
[LLVMdev] ASM appears to be incorrect from llc
...g to compile an intermediate representation file to ASM (intel > style), and I believe that the resultant ASM is invalid. The IR is: > > ; ModuleID = 'test.u' > > %vec2 = type { float, float } > @t = global %vec2 zeroinitializer > @x = global i32 0 > > define i32 @main__i__v() nounwind { > locals: >   %0 = load float* getelementptr inbounds (%vec2* @t, i32 0, i32 0) >   %1 = fptosi float %0 to i64 >   %2 = trunc i64 %1 to i32 >   store i32 %2, i32* @x >   ret i32 0 > } > > > > Now, I know no memory is allocated for t (ignore that), we...
2012 Feb 16
3
[LLVMdev] ASM appears to be incorrect from llc
...ile to ASM (intel > > style), and I believe that the resultant ASM is invalid. The IR is: > > > > ; ModuleID = 'test.u' > > > > %vec2 = type { float, float } > > @t = global %vec2 zeroinitializer > > @x = global i32 0 > > > > define i32 @main__i__v() nounwind { > > locals: > > %0 = load float* getelementptr inbounds (%vec2* @t, i32 0, i32 0) > > %1 = fptosi float %0 to i64 > > %2 = trunc i64 %1 to i32 > > store i32 %2, i32* @x > > ret i32 0 > > } > > > > > > > > Now,...
2012 Apr 05
0
[LLVMdev] Difference between 2.9 and 3.0 in intel ASM printer
...oid @AddPointer__v__iPKci(i32, i8*, i32) nounwind declare void @dL__v__PZ6string(%string*) nounwind declare zeroext i1 @ne__b__PZ6stringPZ6string(%string*, %string*) nounwind declare void @aS__v__PZ6stringPKc(%string*, i8*) nounwind declare void @C1__v__PZ6string(%string*) nounwind define i32 @main__i__v() nounwind { locals: store i8* getelementptr inbounds ([7 x i8]* @"data.u\00", i32 0, i32 0), i8** getelementptr inbounds (%program* @G__program__PZ7program, i32 0, i32 4) %0 = load float* getelementptr inbounds (%window* @G__window__PZ6window, i32 0, i32 1, i32 1) %1 = fptosi float...