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2015 Nov 06
2
Documentation request for MP warp error 0x10
...out about the generic thread address space (used by the SMs) and what types of memory it contains. Hopefully this clears things up. Local memory is a per-thread space. Shared memory is a per-CTA space (compute shaders only). LDL and STL instructions access local memory with a zero offset. LDS, LSDLK, STS, and STSCUL instructions access shared memory with a zero offset. LD, ST, RED, ATOM, and CCTL.D instructions access the generic thread address space, which is layered on top of the channel's virtual address space. In the generic thread address space, there are 16MB windows into local and...
2015 Nov 06
0
Documentation request for MP warp error 0x10
...space (used by the SMs) and what types of > memory it contains. Hopefully this clears things up. > > > Local memory is a per-thread space. > Shared memory is a per-CTA space (compute shaders only). > > LDL and STL instructions access local memory with a zero offset. > LDS, LSDLK, STS, and STSCUL instructions access shared memory with a zero > offset. > > LD, ST, RED, ATOM, and CCTL.D instructions access the generic thread address > space, which is layered on top of the channel's virtual address space. > > In the generic thread address space, there are...
2015 Oct 26
2
Documentation request for MP warp error 0x10
On Fri, Oct 2, 2015 at 6:14 PM, Robert Morell <rmorell at nvidia.com> wrote: > Hi Ilia, > > On Fri, Oct 02, 2015 at 06:05:21PM -0400, Ilia Mirkin wrote: >> Hi Robert, >> >> Thanks for the quick response! That goes in line with my observations >> which is that these things happen when using an ATOM/RED instruction. >> I've checked and rechecked that