search for: loop_control

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2009 Jul 03
0
Wine release 1.1.25
...n_query_states(). d3d9/tests: Make sure the device is released properly. d3d8/tests: Make sure the device is released properly. wined3d: Fix a comment. wined3d: Add some missing GL locking documentation to arb_program_shader.c. wined3d: Use a proper structure for "loop_control". wined3d: Avoid a redundant copy. wined3d: Eliminate a redundant local variable in get_loop_control_const(). wined3d: Allow the existence of other shader types in get_loop_control_const(). wined3d: Make sure we have an active GL context in delete_opengl_contexts()....