search for: loop2_end

Displaying 2 results from an estimated 2 matches for "loop2_end".

2004 Sep 10
3
patch
....get_eip2] + call .get_eip2 +.get_eip2: + pop ebx + add edx, ebx inc edx ; compensate for the shorter opcode on the last iteration inc edx ; compensate for the shorter opcode on the last iteration inc edx ; compensate for the shorter opcode on the last iteration @@ -409,6 +418,7 @@ .loop2_end: .end: + pop ebx pop edi pop esi ret @@ -804,7 +814,11 @@ .i_32: sub edi, esi neg eax - lea edx, [eax + eax * 8 + .jumper_0] + lea edx, [eax + eax * 8 + .jumper_0 - .get_eip0] + call .get_eip0 +.get_eip0: + pop eax + add edx, eax inc edx mov eax, [esp + 28] ; eax = qlp_coeff[]...
2004 Sep 10
5
last minute changes
--- Miroslav Lichvar <lichvarm@phoenix.inf.upol.cz> wrote: > On Wed, Nov 14, 2001 at 09:37:47AM -0800, Josh Coalson wrote: > > cpu support for 3dnow and sse can be easily detected at > > runtime. I turned off 3dnow by default because it is > > implicated in some crashes. > > Hmm, i never have any crash. Can i get more informations about these > crases? Or you