search for: local_buffer

Displaying 3 results from an estimated 3 matches for "local_buffer".

2019 Sep 17
2
Spectre V1 Mitigation - Internals?
Hi, Yeah, now I understand the problem here. Thanks. But I too have another doubt in "Bounds check bypass store" In this example in the Speculative load hardening : unsigned char local_buffer[4];unsigned char *untrusted_data_from_caller = ...;unsigned long untrusted_size_from_caller = ...;if (untrusted_size_from_caller < sizeof(local_buffer)) { // Speculative execution enters here with a too-large size. memcpy(local_buffer, untrusted_data_from_caller, untrusted_size_from...
2019 Sep 17
2
Spectre V1 Mitigation - Internals?
Hi, Thanks for your email, I understand that the execution stalls until the predicated state is computed, then we mask pointers with all_zeros_mask if there is a mis-prediction. But I understand that as soon as the condition value is available, the processor can check about it's assumptions and revert back. That is, If the branch prediction is correct during speculation, we mask with
2009 Sep 02
0
Wine release 1.1.29
...Loti (1): clock: Fix typo in the Italian translation. Rico Sch?ller (7): d3d10: Identify some more unknowns in parse_fx10. d3d10: Parse variable flag. wined3d: Add WINED3D_SM4_OP_MAX. wined3d: Add WINED3D_SM4_OP_MIN. d3d10: Add null objects for technique, pass, local_buffer and variable. d3d10: Add argument check in ID3D10EffectTechnique::GetDesc. d3d10: Add argument check in ID3D10EffectPass::GetDesc. Roderick Colenbrander (4): winex11: Introduce a new function for looking up the physical color of a pixel for use with colormap generation-like funct...