Displaying 2 results from an estimated 2 matches for "loadarchive".
2005 Feb 26
1
[LLVMdev] Patch to determine whether an LLVM archive file really is such
...e archive was constructed, but still,
+ //this is just in case.
+ if ( !symTab.size() )
+ loadSymbolTable();
+
+ //Now that we know it's been loaded, return true
+ //if it has a size
+ if ( symTab.size() ) return true;
+
+ //We still can't be sure it isn't a bytecode archive
+ loadArchive();
+
+ std::vector<Module *> Modules;
+ std::string ErrorMessage;
+
+ //If getAllModules gives an error then this isn't a proper
+ //bytecode archive
+ if ( getAllModules( Modules, &ErrorMessage ) ) return false;
+
+ //Finally, if we find any bytecode modules then this is a prop...
2007 Jul 05
2
[LLVMdev] PATCH (rest of code changes) "bytecode" --> "bitcode"
Here is the bulk of the sanitizing.
My residual doubts center around the question
whether we still do/want to support (un)compressed *byte*code
in 2.0/2.1.
I need a definitive word on this to proceed.
My understanding is that bytecode is already gone, but there are
still some functions/enums that really deal with *byte*code
(instead of *bit*code).
I did not touch those areas, so the attached