Displaying 5 results from an estimated 5 matches for "listerens".
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listeners
2004 Aug 06
0
Disconnect listerens after X min
On Mar 4, 2004, at 3:46 PM, Stefan Neufeind wrote:
> Hi Jappe,
>
> a) Please put the script on a webpage, send the link to this
> mailinglist and maybe somebody will put a link to such a useful
> feature-addon.
here you are:
http://sb-1.net/icecast/killstreamclients.pl
as stated in the script:
- script comes 'as-it-is'
- no support
- we're not to blame if stuff
2004 Aug 06
2
Disconnect listerens after X min
Hello,
I'm using icecast2. I have one client who provides a source from his
windows computer using winamp. This source is a 'radio station'
I want to disconnect listerners after they have listen to the station
for e.g. 60 minutes but can't find any documentation on this. Is this
possible with icecast2?
If i missed some documentation: sorry but I just can't find the answer
2004 Aug 06
2
Disconnect listerens after X min
Hi Jappe,
a) Please put the script on a webpage, send the link to this
mailinglist and maybe somebody will put a link to such a useful
feature-addon.
Question to Oddsock and other devs:
b) Is there already a plugin-mechanism in icecast that could be used
to write a small snap-in directly? We talked about such an interface
a *long* time ago, but it seems it was forgotten somehow. (Plans were
2005 Dec 29
1
Use of TCP_CORK instead of TCP_NODELAY
Klaas Jan Wierenga wrote:
>>This is exactly why it was implemented, a few people complained about
>>the overhead with large numbers of listeners, not only because of the
>>TCP overhead but also the fact that it reduces the write syscall
>>overhead. Will TCP_CORK (linux) and TCP_NOPUSH (BSD) give noticable
>>benefits wrt icecast? It might prove helpful if available but
2000 Oct 19
1
streaming: some idea's
...e satellite)
- request a step-up or step-down of the bitrate of the stream (which could
actually mean change of group-IP-address for IP-multicast streaming).
- 'alternative-source-reachability-information'.
If a server is about to get saturated, it would be nice if it could direct
its 'listerens' to other servers (local caches, backup-servers, ...) while
it is playing. But, (e.g. when re-directing to IP-multicast streams or a
local cache), it is not always sure that the player can actually 'reach'
the new source.
One things to concider:
When a player connects to a 'local c...