Displaying 1 result from an estimated 1 matches for "linuxgamepublishing".
2012 Feb 04
1
winelib shared memory problem
Hi
I have two programs:
The first is a windows binary compiled in Visual C++ which acts like a Server.
The second program is a Client, which I compile from sources. Both are written in C++.
Server and client communicate using two IPC mechanisms: named pipe and shared memory. shared memory consists of a structure, e.g.:
Code:
struct GameData
Using mingw compiler Client compiles well. Then I