search for: linkarch

Displaying 7 results from an estimated 7 matches for "linkarch".

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2013 Jan 29
3
[LLVMdev] Dropped support for IR-level extended linking support (archives, etc.)
r172749 removed Linker/LinkArchives.cpp and Linker/LinkItems.cpp citing: This code is dead, and the "right" way to get this support is to use the platform-specific linker-integrated LTO mechanisms, or the forthcoming LLVM linker. Could someone please expand on what the "right way" is and these LTO mec...
2013 Jan 29
0
[LLVMdev] Dropped support for IR-level extended linking support (archives, etc.)
...r the system linker on OS X, or gold + the gold plugin on Linux). See also: http://llvm.org/docs/LinkTimeOptimization.html http://llvm.org/docs/GoldPlugin.html - Daniel On Tue, Jan 29, 2013 at 11:31 AM, Chris Cadwallader <ccadwallader at arxan.com>wrote: > r172749 removed Linker/LinkArchives.cpp and Linker/LinkItems.cpp citing: > > This code is dead, and the "right" way to get this support is to use the > platform-specific linker-integrated LTO mechanisms, or the forthcoming LLVM > linker. > > Could someone please expand on what the "right way...
2011 Dec 02
4
[LLVMdev] LLVM-3.0 fails to build on linux ppc32
...make[3]: Leaving directory `/mnt/EXT/00/llvm/work/src/llvm-3.0.src/lib/ExecutionEngine/RuntimeDyld' make[2]: Leaving directory `/mnt/EXT/00/llvm/work/src/llvm-3.0.src/lib/ExecutionEngine' make[2]: Entering directory `/mnt/EXT/00/llvm/work/src/llvm-3.0. src/lib/Linker' llvm[2]: Compiling LinkArchives.cpp for Release build llvm[2]: Compiling LinkItems.cpp for Release build llvm[2]: Compiling LinkModules.cpp for Release build llvm[2]: Compiling Linker.cpp for Release build llvm[2]: Building Release Archive Library libLLVMLinker.a make[2]: Leaving directory `/mnt/EXT/00/llvm/work/src/llvm-3.0....
2011 Dec 02
0
[LLVMdev] LLVM-3.0 fails to build on linux ppc32
...; `/mnt/EXT/00/llvm/work/src/llvm-3.0.src/lib/ExecutionEngine/RuntimeDyld' > make[2]: Leaving directory > `/mnt/EXT/00/llvm/work/src/llvm-3.0.src/lib/ExecutionEngine' > make[2]: Entering directory `/mnt/EXT/00/llvm/work/src/llvm-3.0. > src/lib/Linker' > llvm[2]: Compiling LinkArchives.cpp for Release build > llvm[2]: Compiling LinkItems.cpp for Release build > llvm[2]: Compiling LinkModules.cpp for Release build > llvm[2]: Compiling Linker.cpp for Release build > llvm[2]: Building Release Archive Library libLLVMLinker.a > make[2]: Leaving directory `/mnt/EXT/0...
2011 Dec 02
1
[LLVMdev] LLVM-3.0 fails to build on linux ppc32
...src/llvm-3.0.src/lib/ExecutionEngine/RuntimeDyld' > > make[2]: Leaving directory > > `/mnt/EXT/00/llvm/work/src/llvm-3.0.src/lib/ExecutionEngine' > > make[2]: Entering directory `/mnt/EXT/00/llvm/work/src/llvm-3.0. > > src/lib/Linker' > > llvm[2]: Compiling LinkArchives.cpp for Release build > > llvm[2]: Compiling LinkItems.cpp for Release build > > llvm[2]: Compiling LinkModules.cpp for Release build > > llvm[2]: Compiling Linker.cpp for Release build > > llvm[2]: Building Release Archive Library libLLVMLinker.a > > make[2]: Leav...
2005 Aug 29
1
[LLVMdev] Re: Forward of moderated message
...-- John T. > > I wonder if llvm can be compiled on debian. > I use cfrontend-1.5.i686-redhat-linux-gnu.tar.gz to be compiled on > debian.But there is something wrong . > the detail is below: > make[2]: Entering directory `/home/fpeng/llvm/lib/Linker' > llvm[2]: Compiling LinkArchives.cpp for Debug build > llvm[2]: Compiling LinkItems.cpp for Debug build > llvm[2]: Compiling LinkModules.cpp for Debug build > llvm[2]: Compiling Linker.cpp for Debug build > llvm[2]: Building Debug Archive Library libLLVMLinker.a > make[2]: Leaving directory `/home/fpeng/llvm/lib...
2007 Jul 05
2
[LLVMdev] PATCH (rest of code changes) "bytecode" --> "bitcode"
Here is the bulk of the sanitizing. My residual doubts center around the question whether we still do/want to support (un)compressed *byte*code in 2.0/2.1. I need a definitive word on this to proceed. My understanding is that bytecode is already gone, but there are still some functions/enums that really deal with *byte*code (instead of *bit*code). I did not touch those areas, so the attached