search for: link_input

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2008 Apr 29
0
[LLVMdev] Representing the dependencies of a bitcode module
...n't matter if you think it through.) Granted that you're not using make, but the principal is perfectly sound. For linkage command lines, lazily updating 'response files' (sorry, Windows terminology...) can provide a complete solution. Something like: LINK_CMD := $(LINKER) $(LINK_INPUTS) all: cmds link_cmd: if [ "`cat $(INT_DIR)/link_cmd`" != "$(LINK_CMD)" ]; then echo "$ (LINK_CMD)" > link_cmd; fi output.so: link_cmd $(LINK_INPUTS) $(LINK_CMD) Of course, these are complimentary depending on your needs. Using a response file for compilati...
2008 Apr 29
3
[LLVMdev] Representing the dependencies of a bitcode module
I've been using SCons as the build tool for my frontend application, and I'm getting to the point where it would be useful to create a custom scanner for my generated bitcode files so that SCons can do proper dependency analysis. At the moment, SCons has no way to know which source files a particular bitcode file depends on, so the only way to do a "correct" build is to