Displaying 10 results from an estimated 10 matches for "libx86".
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libx11
2004 Oct 18
0
[LLVMdev] Fix for non-standard variable length array + Visual C X86 specific code
...e sure that the library is actually linked in. The other two types
of library (X86 is a .o file version) do not have this problem: they
"library" either gets linked in as a unit or not.
I'm not sure if VC has something like this, but I strongly suspect it
does. The trick is getting libx86 to compile as a single unit that is
forced to link in.
-Chris
--
http://llvm.org/
http://nondot.org/sabre/
2004 Oct 18
3
[LLVMdev] Fix for non-standard variable length array + Visual C X86 specific code
Chris Lattner wrote:
> Can you explain what goes wrong without the stub? It's the only part that
> I didn't apply.
The X86 backend doesn't get registered since there are no references to
symbols in X86TargetMachine the object file is never pulled in from the
library I create, and thus the static intializer for the RegisterTarget
is never called...
2004 Oct 18
1
[LLVMdev] Fix for non-standard variable length array + Visual C X86 specific code
...s actually linked in. The other two types
> of library (X86 is a .o file version) do not have this problem: they
> "library" either gets linked in as a unit or not.
>
> I'm not sure if VC has something like this, but I strongly suspect it
> does. The trick is getting libx86 to compile as a single unit that is
> forced to link in.
It depends on whether the linker can "relink" a set of object files into
another object file instead of an executable.
Morten, what you want to set up is the ability to do something like:
link a.obj b.obj c.obj /out abc.obj
(...
2008 Sep 26
5
Compiling - WARNING: No OpenGL library found on this system.
I downloaded Wine sources with Git. Now when I cd to wine-git folder and do ./configure, at the end I get a message:
Code:
"configure: WARNING: No OpenGL library found on this system.
OpenGL and Direct3D won't be supported.
configure: Finished. Do 'make depend && make' to compile Wine."
I installed all packages from this script -
http://kegel.com/wine/hardy.sh
2009 Jul 10
0
[LLVMdev] MCInst
...by Sean, and #4 is basically a heavily refactored
version of asmprinter:printInstruction (which I'm working on).
A strong goal for me is to make it so that we can build very small (as
in code size) assembler and disassembler tools. This means that none
of this stuff can depend on (e.g.) libx86, because that brings in the
huge target plus libcodegen plus libtarget plus vmcore, ... etc. As a
key part of this factoring, instruction asmprinting (for example) will
no longer work directly on MachineInstr. Instead,
asmprinter::printInstruction will lower a MachineInstr to an MCInst,...
2008 Sep 17
1
Problems when attempting to build wine from source on Ubuntu
...psys2-dev | libcupsys-dev libgif-dev | libungif4-dev libjack0.100.0-dev libaudio-dev lib32asound2-dev libssl-dev libcapi20-dev docbook-utils docbook-xsl docbook-to-man libjpeg62-dev libxslt1-dev libxxf86vm-dev prelink libsane-dev libhal-dev libhal-storage-dev libc6-dev-i386 lib32z1-dev gcc-multilib libx86-dev
dpkg-buildpackage: warning: Build dependencies/conflicts unsatisfied; aborting.
dpkg-buildpackage: warning: (Use -d flag to override.)
Build command 'cd wine-1.1.4~winehq0~ubuntu~8.04 && dpkg-buildpackage -b -uc' failed.
E: Child process failed
I noticed the "unmet build d...
2009 Jul 10
2
[LLVMdev] MCInst
Can someone explain what MCInst is vs. MachineIntr? I'm porting some
patches we have here that affect MachineInstrs and am wondering whether I
need to make similar changes in MCInst.
Why do we have two machine instruction representations?
-Dave
2004 Oct 18
2
[LLVMdev] Fix for non-standard variable length array + Visual C X86 specific code
...s actually linked in. The other two types
> of library (X86 is a .o file version) do not have this problem: they
> "library" either gets linked in as a unit or not.
>
> I'm not sure if VC has something like this, but I strongly suspect it
> does. The trick is getting libx86 to compile as a single unit that is
> forced to link in.
maybe it's possible to put many objects together into one with the
visual studio compiler also, but I don't really know how to do it...
especially not if you want to stick with the normal .sln/.vcproj build
system...
m.
2011 Nov 13
8
ioperm problem
Hi,
I''m trying to port AMD VGA passthru patch to the latest XEN and vanila kernel
and I got SIGSEGV in
static void ati_hw_out(uint16_t hport, uint32_t data)
{
ioperm(gfx_info.host_pio_base, gfx_info.pio_size, 1);
asm volatile ("out %1, %0"::"Nd"(hport),"a"(data));
ioperm(gfx_info.host_pio_base, gfx_info.pio_size, 0);
}
I tried old 2.6.32
2009 Jul 07
0
[LLVMdev] llvm-mc direction
...ng the parsing logic that maps
from "opcode name + argument" in the asmparser to an instruction enum
value + MCOperands.
4. Refactor the asm printer to go through MCStreamer instead of
writing to raw_ostream directly (in progress).
5. Refactor the asm printer to not depend at all on libx86, codegen,
vmcore etc. The goal is for x86/asmprinter to only depend (at a link
level) on libsupport. There is a lot involved in this, to say the
least, but this is important for "llvm-mc as a disassembler API".
6. Implement the "assembler middle end", which handles relax...