search for: lerp

Displaying 5 results from an estimated 5 matches for "lerp".

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2007 Oct 22
0
[LLVMdev] OT: new here, dynamic/runtime compilation (in general)
On Oct 21, 2007, at 6:23 PM, BGB wrote: > ok, just in my case, I guess I am a little fussy/weird, wanting > efficient dot and cross products (if at all possible, though these > operations at present don't exist natively within SSE...), among > many other operations (length, lerp, renormalization, ..). > > then again, probably a fairly smart compiler could still get plenty > good results out of inline functions and intrinsics or something > (as it so happens, my compiler is not so smart here, so I made > these features builtin, and fell back to function...
2007 Oct 22
4
[LLVMdev] OT: new here, dynamic/runtime compilation (in general)
well, sadly, I am not sure how people are on this list... in any case, LLVM is an interesting project, and may well continue being interesting. but, in my case, I have done my own compilation framework... ok, I didn't really hear about the really interesting bits of LLVM until after I had (more or less) wrote mine... ok, my point is to maybe to have something interesting to talk about, not
2007 Oct 22
0
[LLVMdev] OT: new here, dynamic/runtime compilation (in general)
On Oct 21, 2007, at 5:27 PM, BGB wrote: > well, sadly, I am not sure how people are on this list... I'd suggest browsing through the llvmdev mailing list archive. > now, what I do with it is this: > I use C as a scripting language... > Sounds like a fun project. Note that the clang C front-end also supports use in a JIT environment: this will allow you to JIT the full
2007 Oct 26
0
Wine release 0.9.48
...with a test. d3dx8: Implement D3DXVec2Add with a test. d3dx8: Implement D3DXVec2Subtract with a test. d3dx8: Implement D3DXVec2Minimize with a test. d3dx8: Implement D3DXVec2Maximize with a test. d3dx8: Implement D3DXVecScale with a test. d3dx8: Implement D3DXVec2Lerp with a test. d3dx8: Implement D3DX*Length with a test. d3dx8: Implement D3DX*LengthSq. d3dx8: Implement D3DX*Dot with a test. d3dx8: Implement D3DX*Add with a test. d3dx8: Implement D3DX*Subtract. d3dx8: Implement D3DX*Lerp. d3dx8: Implement D3DX*Maximize....
2009 Jul 23
1
[PATCH server] changes required for fedora rawhide inclusion.
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