Displaying 5 results from an estimated 5 matches for "lerp".
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2007 Oct 22
0
[LLVMdev] OT: new here, dynamic/runtime compilation (in general)
On Oct 21, 2007, at 6:23 PM, BGB wrote:
> ok, just in my case, I guess I am a little fussy/weird, wanting
> efficient dot and cross products (if at all possible, though these
> operations at present don't exist natively within SSE...), among
> many other operations (length, lerp, renormalization, ..).
>
> then again, probably a fairly smart compiler could still get plenty
> good results out of inline functions and intrinsics or something
> (as it so happens, my compiler is not so smart here, so I made
> these features builtin, and fell back to function...
2007 Oct 22
4
[LLVMdev] OT: new here, dynamic/runtime compilation (in general)
well, sadly, I am not sure how people are on this list...
in any case, LLVM is an interesting project, and may well continue being interesting.
but, in my case, I have done my own compilation framework...
ok, I didn't really hear about the really interesting bits of LLVM until after I had (more or less) wrote mine...
ok, my point is to maybe to have something interesting to talk about, not
2007 Oct 22
0
[LLVMdev] OT: new here, dynamic/runtime compilation (in general)
On Oct 21, 2007, at 5:27 PM, BGB wrote:
> well, sadly, I am not sure how people are on this list...
I'd suggest browsing through the llvmdev mailing list archive.
> now, what I do with it is this:
> I use C as a scripting language...
>
Sounds like a fun project. Note that the clang C front-end also
supports use in a JIT environment: this will allow you to JIT the
full
2007 Oct 26
0
Wine release 0.9.48
...with a test.
d3dx8: Implement D3DXVec2Add with a test.
d3dx8: Implement D3DXVec2Subtract with a test.
d3dx8: Implement D3DXVec2Minimize with a test.
d3dx8: Implement D3DXVec2Maximize with a test.
d3dx8: Implement D3DXVecScale with a test.
d3dx8: Implement D3DXVec2Lerp with a test.
d3dx8: Implement D3DX*Length with a test.
d3dx8: Implement D3DX*LengthSq.
d3dx8: Implement D3DX*Dot with a test.
d3dx8: Implement D3DX*Add with a test.
d3dx8: Implement D3DX*Subtract.
d3dx8: Implement D3DX*Lerp.
d3dx8: Implement D3DX*Maximize....
2009 Jul 23
1
[PATCH server] changes required for fedora rawhide inclusion.
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