search for: ldtoa

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2018 Sep 01
3
Clang for the PlayStation 2
Hello, I'm part of the (sadly fairly small) community of PS2 hackers. The current cross-toolchain for the PS2 is based on GCC 3.2.3, an outdated and buggy compiler, which I have personally gotten tired of working with, so I would like to port Clang as a newer cross-compiler for the PS2. However, the PS2 has some notable quirks which make this a non-trivial task for the current compiler. It
2013 Feb 14
1
[LLVMdev] LiveIntervals analysis problem
...y problem I created simple pass for backends (TestPass.cpp in attached files). That pass I call from Mips backend in this way (MipsTargetMachine.cpp): bool MipsPassConfig::addPreRegAlloc() { addPass(createTestPass()); return false; } The problem becomes, when I am trying compile file ldtoa.ll (in attached files). Compiling process ends with errors from LiveIntervalsAnalysis. Everything is ok without TestPass. I don't understand what's going on. My pass doesn't do anything but call analyse. It is strange that the compiling process fails few passes after my pass. Some...