Displaying 20 results from an estimated 26 matches for "kodama".
2008 Jun 17
1
Bug#486557: cpio segfault
hello,
On Mon, 16 Jun 2008, Joey Hess wrote:
> klibc cpio segfaults extracting various cpio files. It seems to work for
> small files, but fail for larger ones, including the d-i root floppy
> image.
>
> For example:
>
> joey at kodama:/tmp/empty>wget http://people.debian.org/~joeyh/d-i/images/20080401-09:01/floppy/root.img
> joey at kodama:/tmp/empty>zcat root.img | sudo /usr/lib/klibc/bin/cpio -i
> zsh: broken pipe zcat root.img |
> zsh: segmentation fault sudo /usr/lib/klibc/bin/cpio -i
right easy tes...
2008 Jan 18
2
NameError when using alias_method -- but method exists?
...;=>3}, "node_one"=>{"a"=>1, "b"=>2,
"c"=>3}
, "node_two"=>{"a"=>1, "b"=>2, "c"=>3}}
>>
Am I missing something or taking the wrong approach? Any input would be
much appreciated.
Thanks,
kodama
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2007 Dec 09
4
Help on drying code
Hi all,
Currently I''m having to do this:
def self.authorized_roles(controller, action)
specific = self.find_by_controller_and_action(controller, action)
all_actions = self.find_by_controller_and_action(controller, ''*'')
all_controllers = self.find_by_controller(''*'')
role_ids = []
specific.each do |role_item|
role_ids <<
2012 Apr 22
1
RPG Maker 2000: games won't run
...!
I've come across a problem with Wine (version 1.5.2) running RPG Maker 2000. The editor itself works fine, but I can't run any games; neither from the editor (test play mode) nor starting them directly by running wine game.exe.
When I directly run a game, this happens:
Code:
ranmaru at kodama: ~ % wine RPG_RT.exe
intel_do_flush_locked failed: Input/output error
When I run the editor, it works fine at first, but as soon as I start the game, this happens:
Code:
ranmaru at kodama: ~ % wine RPG2000.exe
err:heap:GlobalFree (0x6a0a): Page fault occurred ! Caused by bug ?
err:heap:GlobalFr...
2012 Apr 24
6
Easy way to launch Aion Online
Locate your "Aion.bin" file at C:/Program Files/NCsoft/Aion/Bin32/aion.bin and rename it to "Aion.exe" from there the game will launch. However you may need to add arguments for it to connect to the correct IP Address. You can do so by terminal or using q4wine.
2006 Dec 30
0
[joeyh@debian.org: Bug#405058: does not properly support nested divs in inlined html]
...;
Subject: Bug#405058: does not properly support nested divs in inlined html
Date: Sat, 30 Dec 2006 14:13:04 -0500
X-Spam-Status: No, score=-2.5 required=5.0 tests=BAYES_00,FORGED_RCVD_HELO,
UNPARSEABLE_RELAY autolearn=ham version=3.1.7
Package: markdown
Version: 1.0.1-6
Severity: normal
joey at kodama:~>cat foo
<div>
<div>
<p>
foo
</p>
</div>
</div>
joey at kodama:~>markdown foo
<div>
<div>
<p>
foo
</p>
</div>
<p></div></p>
-- System Information:
Debian Release: 4.0
APT prefers unstable
APT policy: (5...
2007 May 23
2
Markdown generates invalid html for a list immediately followed by a quote
...immediately followed by a quote
Date: Thu, 17 May 2007 16:07:35 -0400
X-Spam-Status: No, hits=-8.5 required=4.0 tests=BAYES_00,FROMDEVELOPER,
HAS_PACKAGE,HTML_MESSAGE,RCVD_IN_SORBS autolearn=ham
version=2.60-bugs.debian.org_2005_01_02
Package: markdown
Version: 1.0.1-6
Severity: normal
joey at kodama:~>cat foo
* foo
> bar
> baz
joey at kodama:~>markdown foo
<p><ul>
<li>foo</p>
<blockquote>
<p>bar
baz</li>
</ul></p>
</blockquote>
Notice that the closing tags are not in the right order..
If a newline is added before...
2008 Jun 10
7
ActionMailer undefined method `parameters' - Rails 2.1
Hello Rubyists,
I''m currently trying to get email hooked up via ActionMailer, and while
I''ve gotten it to work in the past on Rails 1.2.x, I''m seeing an error
that I''m unfamiliar with.
Right now, I''m just trying to send email from my dev box via the SMTP
server at work.
My development.rb file:
#...snip
config.action_mailer.delivery_method = :smtp
2013 Jun 14
0
Wine release 1.6-rc2
...xime Lombard (1):
wined3d: Add Nvidia GeForce GTX 670MX.
Nikolay Sivov (3):
xmllite: It's acceptable to have NULL length pointer in GetLocalName().
riched20: Use helpers from header instead of internal functions.
comdlg32: Store client GUID with SetClientGuid().
Nozomi Kodama (1):
d3dx9: Fix the case output = input in D3DXVec3Cross.
Tatyana Fokina (2):
kernel32/tests: Add test with a large string for CompareStringA.
kernel32: Check the size of the string in CompareStringA.
--
Alexandre Julliard
julliard at winehq.org
2013 Mar 01
0
Wine release 1.5.25
...entElement().
msxml3: Remove unneeded cast to xmlDocPtr.
msxml3: Escape value for attribute in put_value().
msxml3: Don't make a variant copy if no need to for setting node value.
msxml3: Avoid unneeded variant copy in setAttribute(), leak fixed as a side effect.
Nozomi Kodama (5):
d3dx9: Specify arguments in trace to ease debugging.
d3dx9: Add a missing trace.
d3dx9: Avoid useless computations.
d3dx9: Explicit computations in D3DXMatrixDeterminant to speed them up.
d3dx9: Explicit computations in D3DXMatrixInverse to speed them up.
Petr Ko...
2013 Feb 15
0
Wine release 1.5.24
...e the size of a struct with variable length array.
Nikolay Sivov (3):
oledb32: Add a table of init properties, support Persist Security Info switch in init string.
xmllite: Store start data pointer for comments.
xmllite: Basic test for chunk value read vs full value read.
Nozomi Kodama (1):
d3dx9: Use const instead of CONST.
Piotr Caban (11):
jscript: Rename jsheap_t to heap_pool_t.
jscript: Don't use jsstr_t in JSRegExp structure.
jscript: Don't use jsstr_t in js_NewRegExp.
jscript: Move code operating on JSRegExp out of do_regexp_match_nex...
2018 Oct 26
0
Wine release 3.19
...mit_update_sub_resource() directly in wined3d_texture_create().
d3d11/tests: Add test for initial texture data.
d3d10core/tests: Add test for initial texture data.
d3d10core/tests: Add test for rendering to A8_UNORM texture.
Kim Malmo (1):
po: Update Norwegian translation.
Kodama Nozomi (1):
opengl32/tests: PFD_TYPE_RGBA should be in the iPixelType field, not in the flag field.
Lauri Kenttä (1):
po: Update Finnish translation.
Louis Lenders (2):
mscms: Add stub for WcsEnumColorProfilesSize.
kernel32: Add stub for MoveFileTransacted{A,W}.
Mark Jans...
2013 Apr 12
0
Wine release 1.5.28
...t DBTYPE_BSTR to DBTYPE_VARIANT conversion.
msdaps: Implement IRowsetNotify stub/proxy methods.
oledb32: Destination status and length are optional.
oledb32: Implement DBTYPE_I4 -> DBTYPE_VARIANT conversion.
comctl32: Export TaskDialogIndirect by ordinal and name.
Nozomi Kodama (5):
d3dx9: Do not use relative error for small numbers.
d3dx9: Implement D3DXSHEvalSphericalLight.
d3dx9: Implement D3DXSHEvalHemisphereLight.
d3dx9: Floatify fabs into fabsf.
d3dx9: Floatify sqrt into sqrtf.
Piotr Caban (36):
wininet: Do case-insensitive compa...
2013 Mar 15
0
Wine release 1.5.26
...s 8.
msxml3: Added a simple test for CDATA processing with SAX reader.
msxml3: Fix some test failures on Windows 8.
msxml3: Process CDATA section before reporting it.
msxml3: Use characters callback helper in one more place.
xmllite: Implement ReadValueChunk().
Nozomi Kodama (2):
d3dx9: Implement D3DXSHEvalConeLight.
d3dx9: Save multiplications for better performance.
Petr Ko?andrle (2):
po: Completed WineMine Czech translation.
po: Completed winecfg and clock Czech translation.
Piotr Caban (22):
msvcrt: Don't duplicate standard hand...
2012 Nov 23
0
Wine release 1.5.18
...32: Implement SQLDataSourcesA() forward.
oledb32: Implement IDataInitialize::CreateDBInstance.
oledb32: Implement IDataInitialize::GetInitializationString.
msxml3: Properly update node to doc link when cloning.
include: Added error codes enum, cleanup existing enums.
Nozomi Kodama (2):
d3dx9_36: Implement handy computations for small orders in D3DXSHRotate.
d3dx9_36: Fix the case out = in for D3DXSHRotate.
Piotr Caban (26):
msvcp90: Free memory allocated by _get_current_locale function.
msvcp90: Fixed a memory leak in virtual destructor tests....
2012 Jul 17
0
Wine release 1.5.9
...e interface macros to call methods.
ole32: Make ole stream creation helper capable of handling flags data.
ole32: COM cleanup of HGLOBAL ILockBytes implementation.
ole32: COM cleanup for IErrorInfo.
ole32: Fix QueryInterface for IErrorInfo to return IUnknown pointer.
Nozomi Kodama (2):
d3dx9: Implementation of D3DXSHMultiply2.
d3dx9_36: Implementation of D3DXSHEvalDirection.
Piotr Caban (10):
msvcp90: Implement more basic_istream<char>::operator>> functions.
msvcp90: Implement more basic_istream<wchar>::operator>> functions....
2012 Nov 09
0
Wine release 1.5.17
...ml3: Fix indexed access to schema collection namespace uris.
dwrite: Support more script ranges, up to Mongolian.
scrrun: Invoke() takes interface pointer, not a pointer to pointer.
scrrun: Added a stub for IFolder interface.
dwrite: Support eight more script ranges.
Nozomi Kodama (1):
d3dx9_36: Add tests for D3DXSHRotateZ.
Piotr Caban (18):
msvcrt: Fixed %Lf format handling in scanf.
msvcrt: Improved parsing precision of doubles in scanf.
comctl32: Don't update rebar layout if it doesn't change in REBAR_HandleUDDrag.
comctl32: Fixed RB...
2012 Jul 31
0
Wine release 1.5.10
...yle vtable struct.
widl: Don't output method macro if name duplicates another method name.
include: Added dwrite.idl file.
dwrite: Stub for IDWriteFactory.
dwrite: Added IDWriteGdiInterop stub.
dwrite: Added basic test for IDWriteFont created from LOGFONTW.
Nozomi Kodama (3):
d3dx9_36: Implementation of D3DXSHRotateZ.
d3dx9_36: Add some traces.
d3dx9_36: Add more traces.
Piotr Caban (9):
msvcp90: Fixed EOF detection in basic_filebuf_char_uflow function.
msvcp90: Fixed EOF detection in basic_streambuf_char__Xsgetn_s function.
msv...
2012 Jun 22
0
Wine release 1.5.7
...utes implementation for SAX reader attributes reporting.
msxml3: Fix status text value parsing.
msxml3: Revert: msxml3: Reuse MXAttributes implementation for SAX reader attributes reporting.
msxml3: Reader shouldn't depend on input being properly allocated BSTR string.
Nozomi Kodama (5):
include: Remove useless todo's.
d3dx9_36: D3DXQuaternionLn computes as if the norm of the input is 1.
d3dx9_36: Implementation of D3DXQuaternionSquadSetup.
d3dx9_36: Implementation of D3DXSHMultiply3.
d3dx9_36: Recognize A8B8G8R8 format.
Per Johansson (1):...
2012 Jul 03
0
Wine release 1.5.8
...mVARIANT support for IXMLDOMNodeList.
msxml3: Implement _newEnum() for schema cache.
msxml3: Fix putref_schemas()/get_schemas() behaviour on NULL pointer.
msxml3: Add support for bin.hex element type encoding.
msxml3: Added _newEnum() support for IXMLDOMNamedNodeMap.
Nozomi Kodama (2):
d3dx9_36: Implementation of D3DXSHDot.
d3dx9_36: Implementation of D3DXSHScale.
Owen Rudge (2):
msvcp90: Add initial basic_stringbuf<char> implementation.
msvcp90: Sync spec files.
Piotr Caban (35):
msvcp90: Added num_put<wchar> implementation....