search for: key_pressed

Displaying 7 results from an estimated 7 matches for "key_pressed".

2007 Oct 14
0
libswfdec/swfdec_as_strings.c libswfdec/swfdec_player.c
...*/ ; diff --git a/libswfdec/swfdec_player.c b/libswfdec/swfdec_player.c index 099d9ca..32254ab 100644 --- a/libswfdec/swfdec_player.c +++ b/libswfdec/swfdec_player.c @@ -1031,7 +1031,7 @@ swfdec_player_do_handle_key (SwfdecPlayer *player, guint keycode, guint characte } else { player->key_pressed[keycode / 8] &= ~(1 << keycode % 8); } - swfdec_player_broadcast (player, SWFDEC_AS_STR_Stage, down ? SWFDEC_AS_STR_onKeyDown : SWFDEC_AS_STR_onKeyUp); + swfdec_player_broadcast (player, SWFDEC_AS_STR_Key, down ? SWFDEC_AS_STR_onKeyDown : SWFDEC_AS_STR_onKeyUp); return TRUE; }
2007 Oct 14
3
libswfdec/swfdec_player.c
...g_assert (keycode < 256); + swfdec_player_lock (player); /* set the correct variables */ player->last_keycode = keycode; player->last_character = character; @@ -1032,6 +1033,8 @@ swfdec_player_do_handle_key (SwfdecPlayer *player, guint keycode, guint characte player->key_pressed[keycode / 8] &= ~(1 << keycode % 8); } swfdec_player_broadcast (player, SWFDEC_AS_STR_Key, down ? SWFDEC_AS_STR_onKeyDown : SWFDEC_AS_STR_onKeyUp); + swfdec_player_perform_actions (player); + swfdec_player_unlock (player); return TRUE; }
2007 Dec 13
0
libswfdec-gtk/swfdec_gtk_player.c libswfdec/swfdec_as_date.c libswfdec/swfdec_audio.c libswfdec/swfdec_audio_event.c libswfdec/swfdec_button_movie.c libswfdec/swfdec_interval.c libswfdec/swfdec_key_as.c libswfdec/swfdec_mouse_as.c libswfdec/swfdec_movie.c
...->priv->last_keycode); } SWFDEC_AS_NATIVE (800, 2, swfdec_key_isDown) @@ -63,7 +63,7 @@ swfdec_key_isDown (SwfdecAsContext *cx, SwfdecAsObject *object, SWFDEC_FIXME ("id %u too big for a keycode", id); id %= 256; } - SWFDEC_AS_VALUE_SET_BOOLEAN (retval, (player->key_pressed[id / 8] & (1 << (id % 8))) ? TRUE : FALSE); + SWFDEC_AS_VALUE_SET_BOOLEAN (retval, (player->priv->key_pressed[id / 8] & (1 << (id % 8))) ? TRUE : FALSE); } SWFDEC_AS_NATIVE (800, 3, swfdec_key_isToggled) diff --git a/libswfdec/swfdec_mouse_as.c b/libswfdec/swfdec_mous...
2007 Aug 07
0
13 commits - libswfdec-gtk/Makefile.am libswfdec-gtk/swfdec_gtk_keys.c libswfdec-gtk/swfdec_gtk_keys.h libswfdec-gtk/swfdec_gtk_widget.c libswfdec/Makefile.am libswfdec/swfdec_as_types.c libswfdec/swfdec.h libswfdec/swfdec_initialize.as
...+ SwfdecPlayer *player = SWFDEC_PLAYER (cx); + + if (argc < 1) + return; + + id = swfdec_as_value_to_integer (cx, &argv[0]); + if (id >= 256) { + SWFDEC_FIXME ("id %u too big for a keycode", id); + id %= 256; + } + SWFDEC_AS_VALUE_SET_BOOLEAN (retval, (player->key_pressed[id / 8] & (1 << (id % 8))) ? TRUE : FALSE); +} + diff-tree 2004efbfc32550a2e0c700e01f110332a41af683 (from 831b2ab362ac6822c0cf35ad2ff0228b4723eedd) Author: Benjamin Otte <otte at gnome.org> Date: Mon Aug 6 19:41:35 2007 +0200 surprise, ASSetNative wasn't implemented diff...
2006 Oct 26
8
doubt in Selenium test
Hi guys, I am just started to do selenium test in rails. can u guys plz tell me how to write selenium test for the below code. for ex: i want to use click action in selenium test for the below code <a href="#" onClick="javascript:show_form(''short'');">Add a Short Media Buy</a> advance thx regards, Karthick. -- Posted via
2013 Feb 15
0
Wine release 1.5.24
The Wine development release 1.5.24 is now available. What's new in this release (see below for details): - Keyboard and mouse wheel support in the Mac driver. - Regular expression support in VB Script. - Many RichEdit code cleanups. - Various bug fixes. The source is available from the following locations: http://prdownloads.sourceforge.net/wine/wine-1.5.24.tar.bz2
2007 Nov 28
0
59 commits - libswfdec-gtk/swfdec_gtk_widget.c libswfdec/swfdec_as_object.c libswfdec/swfdec_as_object.h libswfdec/swfdec_button.c libswfdec/swfdec_button.h libswfdec/swfdec_button_movie.c libswfdec/swfdec_button_movie.h libswfdec/swfdec_event.c
...* movie, - double x, - double y, - gboolean mouse_in, - int button); + /* keyboard handling */ + void (* focus_in) (SwfdecMovie * movie, + SwfdecMovie * previous); + void (* focus_out) (SwfdecMovie * movie, + SwfdecMovie * next); + void (* key_pressed) (SwfdecMovie * movie, + guint keycode, + guint character); + void (* key_released) (SwfdecMovie * movie, + guint keycode, + guint character); /* iterating */ void (* iterate_start) (SwfdecMovie * movie); @@ -247,17 +265,16 @@ void swfdec...