search for: jitter_buffer_ok

Displaying 6 results from an estimated 6 matches for "jitter_buffer_ok".

2007 Apr 18
3
Problems with the Speex Jitter Buffer
...acket; } void BeatJitterBuffer::GetSound(char* buffer, size_t maxLength) { int ret; if (320 == maxLength) { JitterBufferPacket packet; packet.data = buffer; m_Mutex.Aquire(); ret = jitter_buffer_get(m_JitterBuffer, &packet, 0); if(ret != JITTER_BUFFER_OK) { ZeroMemory(packet.data, maxLength); } jitter_buffer_tick(m_JitterBuffer); jitter_buffer_update_delay(m_JitterBuffer, &packet, NULL); m_Mutex.Release(); } else { ZeroMemory(buffer, maxLength); } }
2007 Apr 20
2
Problems with the Speex Jitter Buffer
...; >> >> if (320 == maxLength) >> { >> JitterBufferPacket packet; >> packet.data = buffer; >> >> m_Mutex.Aquire(); >> >> ret = jitter_buffer_get(m_JitterBuffer, &packet, 0); >> >> if(ret != JITTER_BUFFER_OK) >> { >> ZeroMemory(packet.data, maxLength); >> } >> >> jitter_buffer_tick(m_JitterBuffer); >> jitter_buffer_update_delay(m_JitterBuffer, &packet, NULL); >> m_Mutex.Release(); >> } >> else...
2007 Dec 31
2
Re: Problem with beta 3 jitter buffer
Daniel Schmidt a ?crit : > I found the cause of the problem. The function shift_timings can > produce overflows in the timing array if the jitter is huge or the > time units are very short. After changing the timing values' type from > spx_int16_t to spx_int32_t it seems to work. Hmm, I always assumed there wouldn't be any overflows. What parameter range are you using that
2007 Apr 20
0
Problems with the Speex Jitter Buffer
...size_t maxLength) > { > int ret; > > if (320 == maxLength) > { > JitterBufferPacket packet; > packet.data = buffer; > > m_Mutex.Aquire(); > > ret = jitter_buffer_get(m_JitterBuffer, &packet, 0); > > if(ret != JITTER_BUFFER_OK) > { > ZeroMemory(packet.data, maxLength); > } > > jitter_buffer_tick(m_JitterBuffer); > jitter_buffer_update_delay(m_JitterBuffer, &packet, NULL); > m_Mutex.Release(); > } > else > { > ZeroMemory(b...
2008 Jan 01
0
Re: Problem with beta 3 jitter buffer
...insertions or concealment, so I'm > not sure what's the problem. The app definitely needs to use the > returned span correctly. The speex_jitter_buffer presented in the manual and used by speexclient always interpolates/inserts one speex frame if jitter_buffer_get doesn't return JITTER_BUFFER_OK without taking packet->span into account. Therefore my question was if this is correct or the number of frames to insert (before calling jitter_buffer_get again) must be determined by packet->span or if the jitter buffer can be used in both ways. Best regards, Daniel
2007 Apr 20
0
Problems with the Speex Jitter Buffer
...xLength) >>> { >>> JitterBufferPacket packet; >>> packet.data = buffer; >>> >>> m_Mutex.Aquire(); >>> >>> ret = jitter_buffer_get(m_JitterBuffer, &packet, 0); >>> >>> if(ret != JITTER_BUFFER_OK) >>> { >>> ZeroMemory(packet.data, maxLength); >>> } >>> >>> jitter_buffer_tick(m_JitterBuffer); >>> jitter_buffer_update_delay(m_JitterBuffer, &packet, NULL); >>> m_Mutex.Release(); &g...