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2016 Nov 07
2
[llvm] To link or not to link
...-dev/2015-August/thread.html#89230 PPS: The whole thing I'm building is supposed to be a script engine for a game. As the scripts aren't supposed to have any access outside the game, I'd like as little linking magic as possible. It's still in early stages. https://git.openclonk.org/jcaesar/experimental.git/blob/7be141ce667f4689428943592bae0a7568134213:/src/script/C4AulCompiler.cpp -------------- next part -------------- A non-text attachment was scrubbed... Name: mex.cpp Type: text/x-c Size: 5836 bytes Desc: not available URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/...