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2004 Sep 27
2
Speex VAD algorithm
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2004 Aug 06
2
Server based audio merge
CELP based coders perform poorly when you mix streams. Perhaps, we need a transform code or a subband code at somewhat higher rate 12-16 kbps that will retain the quality after transcoding and mixing. Is the speex ultra-wideband based on subband coding? -Devendra Jalihal <p>On Fri, 21 Nov 2003, Ulrich B. Staudinger wrote: > Hi, > been silent in this discussion for quite long ... > > Am Fr, 2003-11-21 um 08.07 schrieb Jean-Marc Valin: > > There's no perfect solution to the multiple client problem. Each > > approach has advanta...
2004 Aug 06
0
Server based audio merge
..., i don't know if we speak of the same ... The quality is ok, but the encoding of a PCM frame on the tested machine took 2ms, which (if the PCM frame is 7ms in length) means the machine can only encode three streams in realtime ... <p><p>Am Sa, 2003-11-22 um 03.30 schrieb Devendra Jalihal: > CELP based coders perform poorly when you mix streams. Perhaps, we need > a transform code or a subband code at somewhat higher rate 12-16 kbps > that will retain the quality after transcoding and mixing. Is the speex > ultra-wideband based on subband coding? > -Devendra Jaliha...
2004 Aug 06
4
SHARC DSP
Anyone have any idea if the any of the Sharc or TigerSHARC DSPs are powerful enough to do realtime Speex? <p>--- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/ To unsubscribe from this list, send a message to 'speex-dev-request@xiph.org' containing only the word 'unsubscribe' in the body. No subject is needed.
2004 Aug 06
2
Some questions
Hi, I might have written to this mailing list previously about this but I've been experiencing some mailing problems so I write this again. First of all, thanks Jean-Marc Valin for your continued efforts on speex. I must say that I am very impressed with Speex and further more the innovative features recently added in 1.1. They have worked great for me. Question 1) What is the return value
2004 Aug 06
3
Server based audio merge
There's no perfect solution to the multiple client problem. Each approach has advantages and drawbacks: 1) Mixing at the server - Allows a constant bandwidth for every client - Allows compatibility with regular VoIP prones - Requires transcoding, even when only on person is talking - Higher bit-rate required for the general case (one speaker is talking) 2) Sending multiple streams - Possible