search for: iwined3dswapchain

Displaying 2 results from an estimated 2 matches for "iwined3dswapchain".

2011 Apr 15
0
Wine release 1.3.18
...wined3d: Don't use IWineD3DDeviceImpl_GetSwapChain() in IWineD3DDeviceImpl_Present(). wined3d: Merge swapchain_gdi.c into swapchain.c. wined3d: Merge swapchain_base.c into swapchain.c. wined3d: Only create a swapchain context array for GL swapchains. wined3d: Merge the IWineD3DSwapChain::Destroy() implementations. wined3d: Don't free D3D swapchains until the wined3d swapchain is destroyed. wined3d: Explicitly handle 0 rt_count right at the start of context_apply_draw_buffers(). wined3d: Only set draw buffers that are explicitly specified in context_apply_draw...
2006 Dec 08
0
Wine release 0.9.27
...ing object down to the callback functions. d3d: Callback infrastructure for implicit surface destruction in IWineD3DTexture. d3d: Callback infrastructure for implicit surface destruction in IWineD3DCubeTexture. d3d: Callback infrastructure for implicit render target destruction in IWineD3DSwapChain. d3d: Callback infrastructure for implicit volume destruction in IWineD3DVolumeTexture. d3d: Callback infrastructure for implicit depth stencil surface destruction in IWineD3DDevice. d3d8: Handle surface refcount forwarding in d3d8. d3d8: Handle volume refcount forwarding in...