search for: iwined3dsurfaceimpl_preload

Displaying 5 results from an estimated 5 matches for "iwined3dsurfaceimpl_preload".

2008 Aug 31
7
how to fix err:ole
...((null),1,0x3294b4,0x00000000), stub! err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F fixme:d3d:IWineD3DResourceImpl_SetPriority (0x1b6cb98) : stub fixme:d3d:IWineD3DResourceImpl_SetPriority (0x1b6d090) : stub fixme:d3d:IWineD3DResourceImpl_SetPriority (0x1b6d588) : stub fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glGenTextures @ surface.c / 513 fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM...
2008 Jun 07
1
No any D3D works
...78): Only one Direct3D device per DirectDraw object supported fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target that isn't in the default pool fixme:d3d7:IDirect3DImpl_7_CreateDevice (0x154d78): Only one Direct3D device per DirectDraw object supported fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glGenTextures @ surface.c / 513 fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c...
2008 Aug 29
0
display floated away
...((null),1,0x3294b4,0x00000000), stub! err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F fixme:d3d:IWineD3DResourceImpl_SetPriority (0x1b6d0a8) : stub fixme:d3d:IWineD3DResourceImpl_SetPriority (0x1b6d5a0) : stub fixme:d3d:IWineD3DResourceImpl_SetPriority (0x1b6da98) : stub fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glGenTextures @ surface.c / 513 fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c...
2008 Aug 04
1
Re: Martin LightJockey
Hmm really nobody?
2008 Apr 04
0
Wine release 0.9.59
...LL on failure in GetAttachedSurface. wined3d: Add ENTER_GL/LEAVE_GL in surface_bind_and_dirtify. wined3d: Add ENTER_GL/LEAVE_GL in surface_allocate_surface. wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DSurfaceImpl_Release. wined3d: Avoid calling LoadTexture with gl lock held in IWineD3DSurfaceImpl_PreLoad. wined3d: Remove ENTER_GL/LEAVE_GL in IWineD3DTextureImpl_PreLoad. wined3d: Remove ENTER_GL/LEAVE_GL in IWineD3DCubeTextureImpl_PreLoad. ddraw/tests: Additional colorfill test in p8_primary_test. wined3d: Support index in alpha in BltOverride colorfill codepath. wined3...