Displaying 4 results from an estimated 4 matches for "iwined3ddeviceimpl_updatesurface".
2010 Apr 02
0
Wine release 1.1.42
...r all render targets.
wined3d: Add support for EXT_draw_buffers2.
wined3d: Implement independent color write masks.
wined3d: Don't warn about independent color write masks when the masks are all the same.
wined3d: Add support for partial updates of compressed surfaces to IWineD3DDeviceImpl_UpdateSurface().
include: Specify some fields of the SYSTEM_PERFORMANCE_INFORMATION structure.
ntdll: Return a more reasonable value for "Reserved3".
ddrawex: Directly return the ddraw surface in IDirectDraw4Impl_GetSurfaceFromDC().
ddrawex: Correctly retrieve the "outer&qu...
2009 Mar 13
7
WINE Compile issue latest development release (1.1.16?)
checking for X... no
configure: error: X development files not found. Wine will be built
without X support, which probably isn't what you want. You will need to install
development packages of Xlib/Xfree86 at the very least.
Use the --without-x option if you really want this.
Configure failed, aborting install.
-_- i keep getting random things when i try to install wine this is the latest.
2010 Aug 20
0
Wine release 1.3.1
...bit.
wined3d: Print the correct resource location in surface_set_texture_name().
wined3d: Correctly calculate the resource size for ATI2N surfaces.
wined3d: Rename surface_calculate_size() to wined3d_format_calculate_size().
wined3d: Round up to complete compressed blocks in IWineD3DDeviceImpl_UpdateSurface().
wined3d: Fix a couple of typos.
wined3d: Remove SetContainer() from the public IWineD3DVolume interface.
wined3d: Remove SetContainer() from the public IWineD3DSurface interface.
wined3d: A volume's container is always a volume texture.
wined3d: Also store the s...
2010 May 07
0
Wine release 1.1.44
...sub-resources.
wined3d: Simply pass an IWineD3DSurfaceImpl pointer to fb_copy_to_texture_direct().
wined3d: Simply pass an IWineD3DSurfaceImpl pointer to fb_copy_to_texture_hwstretch().
wined3d: Kill the now unused MAX_MIP_LEVELS.
wined3d: Add a missing newline to a TRACE in IWineD3DDeviceImpl_UpdateSurface().
wined3d: Simply pass an IWineD3DSurfaceImpl pointer to surface_internal_preload().
wined3d: Simply pass IWineD3DSurfaceImpl pointers to IWineD3DSurfaceImpl_BltOverride().
wined3d: Simply pass an IWineD3DSurfaceImpl pointer to surface_force_reload().
wined3d: Store the fro...